by cache_swap_high object eviction becomes more agressive.
The value difference in percentages between low- and high-water
- marks represent an eviction rate of 200 objects per second and
+ marks represent an eviction rate of 300 objects per second and
the rate continues to scale in agressiveness by multiples of
this above the high-water mark.
eviction becomes more agressive.
The value difference in percentages between low- and high-water
- marks represent an eviction rate of 200 objects per second and
+ marks represent an eviction rate of 300 objects per second and
the rate continues to scale in agressiveness by multiples of
this above the high-water mark.
int max_scan = (int) (f * 400.0 + 100.0);
// try to purge only this many objects this cycle.
- int max_remove = (int) (f * 200.0 + 20.0);
+ int max_remove = (int) (f * 300.0 + 20.0);
/*
* This is kinda cheap, but so we need this priority hack?