/* Scatter/gather drivers */
     int videobuf_dma_unmap(struct videobuf_queue *q,
-                          struct videobuf_dmabuf *dma);
+                          struct videobuf_dmabuf *dma);
     int videobuf_dma_free(struct videobuf_dmabuf *dma);
 
     /* vmalloc drivers */
 
     /* Contiguous drivers */
     void videobuf_dma_contig_free(struct videobuf_queue *q,
-                                 struct videobuf_buffer *buf);
+                                 struct videobuf_buffer *buf);
 
 One way to ensure that a buffer is no longer under I/O is to pass it to:
 
 videobuf queue.  The function to use depends on the type of buffer used:
 
     void videobuf_queue_sg_init(struct videobuf_queue *q,
-                               struct videobuf_queue_ops *ops,
-                               struct device *dev,
-                               spinlock_t *irqlock,
-                               enum v4l2_buf_type type,
-                               enum v4l2_field field,
-                               unsigned int msize,
-                               void *priv);
+                               struct videobuf_queue_ops *ops,
+                               struct device *dev,
+                               spinlock_t *irqlock,
+                               enum v4l2_buf_type type,
+                               enum v4l2_field field,
+                               unsigned int msize,
+                               void *priv);
 
     void videobuf_queue_vmalloc_init(struct videobuf_queue *q,
-                               struct videobuf_queue_ops *ops,
-                               struct device *dev,
-                               spinlock_t *irqlock,
-                               enum v4l2_buf_type type,
-                               enum v4l2_field field,
-                               unsigned int msize,
+                               struct videobuf_queue_ops *ops,
+                               struct device *dev,
+                               spinlock_t *irqlock,
+                               enum v4l2_buf_type type,
+                               enum v4l2_field field,
+                               unsigned int msize,
                                void *priv);
 
     void videobuf_queue_dma_contig_init(struct videobuf_queue *q,
 only make a call to one of:
 
     ssize_t videobuf_read_one(struct videobuf_queue *q,
-                             char __user *data, size_t count, 
+                             char __user *data, size_t count,
                              loff_t *ppos, int nonblocking);
 
     ssize_t videobuf_read_stream(struct videobuf_queue *q,
-                                char __user *data, size_t count, 
+                                char __user *data, size_t count,
                                 loff_t *ppos, int vbihack, int nonblocking);
 
 Either one of these functions will read frame data into data, returning the
 calls.  The relevant helper functions are:
 
     int videobuf_reqbufs(struct videobuf_queue *q,
-                        struct v4l2_requestbuffers *req);
+                        struct v4l2_requestbuffers *req);
     int videobuf_querybuf(struct videobuf_queue *q, struct v4l2_buffer *b);
     int videobuf_qbuf(struct videobuf_queue *q, struct v4l2_buffer *b);
-    int videobuf_dqbuf(struct videobuf_queue *q, struct v4l2_buffer *b, 
-                       int nonblocking);
+    int videobuf_dqbuf(struct videobuf_queue *q, struct v4l2_buffer *b,
+                      int nonblocking);
     int videobuf_streamon(struct videobuf_queue *q);
     int videobuf_streamoff(struct videobuf_queue *q);
-    int videobuf_cgmbuf(struct videobuf_queue *q, struct video_mbuf *mbuf, 
-                       int count);
+    int videobuf_cgmbuf(struct videobuf_queue *q, struct video_mbuf *mbuf,
+                       int count);
 
 So, for example, a VIDIOC_REQBUFS call turns into a call to the driver's
 vidioc_reqbufs() callback which, in turn, usually only needs to locate the