This is a stable bugfix release, with the following changes:
Fixed the dock occasionally showing on macOS when launching an SDL app
Report the correct device audio format when using Pipewire
Fixed signed 8-bit audio on Android
Support the "ambient" value for SDL_HINT_AUDIO_CATEGORY on iOS
Improved thumbstick range for Nintendo Switch Pro Controllers
Fixed loading user calibration for Nintendo Switch Pro Controllers
Signed-off-by: Yi Zhao <yi.zhao@windriver.com>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
S = "${UNPACKDIR}/SDL2-${PV}"
-SRC_URI[sha256sum] = "0ca83e9c9b31e18288c7ec811108e58bac1f1bb5ec6577ad386830eac51c787e"
+SRC_URI[sha256sum] = "5f5993c530f084535c65a6879e9b26ad441169b3e25d789d83287040a9ca5165"
inherit cmake lib_package binconfig-disabled pkgconfig upstream-version-is-even
UPSTREAM_CHECK_REGEX = "SDL2-(?P<pver>\d+\.(\d*[02468])+(\.\d+)+)\.tar"