result = value::allocate (type);
value_contents_copy (result, 0, val, 0, type->length ());
}
- set_value_component_location (result, val);
+ result->set_component_location (val);
result->set_bitsize (val->bitsize ());
result->set_bitpos (val->bitpos ());
if (VALUE_LVAL (result) == lval_memory)
{
long new_offset = offset;
- set_value_component_location (v, obj);
+ v->set_component_location (obj);
v->set_bitpos (bit_offset + obj->bitpos ());
v->set_bitsize (bit_size);
if (v->bitpos () >= HOST_CHAR_BIT)
}
void
-set_value_component_location (struct value *component,
- const struct value *whole)
+value::set_component_location (const struct value *whole)
{
struct type *type;
gdb_assert (whole->m_lval != lval_xcallable);
if (whole->m_lval == lval_internalvar)
- VALUE_LVAL (component) = lval_internalvar_component;
+ VALUE_LVAL (this) = lval_internalvar_component;
else
- VALUE_LVAL (component) = whole->m_lval;
+ VALUE_LVAL (this) = whole->m_lval;
- component->m_location = whole->m_location;
+ m_location = whole->m_location;
if (whole->m_lval == lval_computed)
{
const struct lval_funcs *funcs = whole->m_location.computed.funcs;
if (funcs->copy_closure)
- component->m_location.computed.closure = funcs->copy_closure (whole);
+ m_location.computed.closure = funcs->copy_closure (whole);
}
/* If the WHOLE value has a dynamically resolved location property then
type = whole->type ();
if (NULL != TYPE_DATA_LOCATION (type)
&& TYPE_DATA_LOCATION_KIND (type) == PROP_CONST)
- component->set_address (TYPE_DATA_LOCATION_ADDR (type));
+ set_address (TYPE_DATA_LOCATION_ADDR (type));
/* Similarly, if the COMPONENT value has a dynamically resolved location
property then update its address. */
- type = component->type ();
+ type = this->type ();
if (NULL != TYPE_DATA_LOCATION (type)
&& TYPE_DATA_LOCATION_KIND (type) == PROP_CONST)
{
carry around both the parent value contents, and the contents of
any dynamic fields within the parent. This is a substantial
change to how values work in GDB. */
- if (VALUE_LVAL (component) == lval_internalvar_component)
+ if (VALUE_LVAL (this) == lval_internalvar_component)
{
- gdb_assert (component->lazy ());
- VALUE_LVAL (component) = lval_memory;
+ gdb_assert (lazy ());
+ VALUE_LVAL (this) = lval_memory;
}
else
- gdb_assert (VALUE_LVAL (component) == lval_memory);
- component->set_address (TYPE_DATA_LOCATION_ADDR (type));
+ gdb_assert (VALUE_LVAL (this) == lval_memory);
+ set_address (TYPE_DATA_LOCATION_ADDR (type));
}
}
v->m_offset = (arg1->offset () + offset
+ arg1->embedded_offset ());
}
- set_value_component_location (v, arg1);
+ v->set_component_location (arg1);
return v;
}
type_length_units (type));
}
v->m_offset = whole->offset () + offset + whole->embedded_offset ();
- set_value_component_location (v, whole);
+ v->set_component_location (whole);
return v;
}
LVAL_MEMORY. */
void force_lval (CORE_ADDR);
+ /* Set this values's location as appropriate for a component of
+ WHOLE --- regardless of what kind of lvalue WHOLE is. */
+ void set_component_location (const struct value *whole);
+
/* Type of value; either not an lval, or one of the various
different possible kinds of lval. */
extern void error_value_optimized_out (void);
-/* Set COMPONENT's location as appropriate for a component of WHOLE
- --- regardless of what kind of lvalue WHOLE is. */
-extern void set_value_component_location (struct value *component,
- const struct value *whole);
-
/* While the following fields are per- VALUE .CONTENT .PIECE (i.e., a
single value might have multiple LVALs), this hacked interface is
limited to just the first PIECE. Expect further change. */