(data->set.crlf))) {
/* Do we need to allocate a scratch buffer? */
if(!data->state.scratch) {
- data->state.scratch = malloc(2 * data->set.buffer_size);
+ data->state.scratch = malloc(2 * UPLOAD_BUFSIZE);
if(!data->state.scratch) {
failf(data, "Failed to alloc scratch buffer!");
#endif /* HAVE_LIBSSH2_H */
/* The upload buffer size, should not be smaller than CURL_MAX_WRITE_SIZE, as
- it needs to hold a full buffer as could be sent in a write callback */
-#define UPLOAD_BUFSIZE CURL_MAX_WRITE_SIZE
+ it needs to hold a full buffer as could be sent in a write callback.
+
+ The size was 16KB for many years but was bumped to 64KB because it makes
+ libcurl able to do significantly faster uploads in some circumstances. Even
+ larger buffers can help further, but this is deemed a fair memory/speed
+ compromise. */
+#define UPLOAD_BUFSIZE 65536
/* The "master buffer" is for HTTP pipelining */
#define MASTERBUF_SIZE 16384