struct intel_display *display = to_intel_display(intel_dp);
if (DISPLAY_VER(display) < 20 && intel_dp->psr.psr2_sel_fetch_enabled) {
+ /* Selective fetch prior LNL */
if (intel_dp->psr.psr2_sel_fetch_cff_enabled) {
/* can we turn CFF off? */
if (intel_dp->psr.busy_frontbuffer_bits == 0)
intel_psr_configure_full_frame_update(intel_dp);
intel_psr_force_update(intel_dp);
+ } else if (!intel_dp->psr.psr2_sel_fetch_enabled) {
+ /*
+ * PSR1 on all platforms
+ * PSR2 HW tracking
+ * Panel Replay Full frame update
+ */
+ intel_psr_force_update(intel_dp);
} else {
+ /* Selective update LNL onwards */
intel_psr_exit(intel_dp);
}
- if ((!intel_dp->psr.psr2_sel_fetch_enabled || DISPLAY_VER(display) >= 20) &&
- !intel_dp->psr.busy_frontbuffer_bits)
+ if (!intel_dp->psr.active && !intel_dp->psr.busy_frontbuffer_bits)
queue_work(display->wq.unordered, &intel_dp->psr.work);
}