# Checks #
##########
-set(ADDITIONAL_SUPPORTED_CHECKS crc64 sha256)
+set(SUPPORTED_CHECKS crc32 crc64 sha256)
-set(ADDITIONAL_CHECK_TYPES "${ADDITIONAL_SUPPORTED_CHECKS}" CACHE STRING
- "Additional check types to support (crc32 is always built)")
+set(XZ_CHECKS "${SUPPORTED_CHECKS}" CACHE STRING
+ "Check types to support (crc32 is always built)")
-foreach(CHECK IN LISTS ADDITIONAL_CHECK_TYPES)
- if(NOT CHECK IN_LIST ADDITIONAL_SUPPORTED_CHECKS)
+foreach(CHECK IN LISTS XZ_CHECKS)
+ if(NOT CHECK IN_LIST SUPPORTED_CHECKS)
message(FATAL_ERROR "'${CHECK}' is not a supported check type")
endif()
endforeach()
endif()
endif()
-if("crc64" IN_LIST ADDITIONAL_CHECK_TYPES)
+if("crc64" IN_LIST XZ_CHECKS)
add_compile_definitions("HAVE_CHECK_CRC64")
if(XZ_SMALL)
endif()
endif()
-if("sha256" IN_LIST ADDITIONAL_CHECK_TYPES)
+if("sha256" IN_LIST XZ_CHECKS)
add_compile_definitions("HAVE_CHECK_SHA256")
target_sources(liblzma PRIVATE src/liblzma/check/sha256.c)
endif()
set(HAVE_ALL_DECODERS OFF)
endif()
- set(ADDITIONAL_SUPPORTED_CHECKS_SORTED "${ADDITIONAL_SUPPORTED_CHECKS}")
- list(SORT ADDITIONAL_SUPPORTED_CHECKS_SORTED)
+ set(SUPPORTED_CHECKS_SORTED "${SUPPORTED_CHECKS}")
+ list(SORT SUPPORTED_CHECKS_SORTED)
- set(ADDITIONAL_CHECK_TYPES_SORTED "${ADDITIONAL_CHECK_TYPES}")
- list(SORT ADDITIONAL_CHECK_TYPES_SORTED)
+ set(XZ_CHECKS_SORTED "${XZ_CHECKS}")
+ list(SORT XZ_CHECKS_SORTED)
- if("${ADDITIONAL_SUPPORTED_CHECKS_SORTED}" STREQUAL
- "${ADDITIONAL_CHECK_TYPES_SORTED}")
- set(HAVE_ALL_CHECK_TYPES ON)
+ if("${SUPPORTED_CHECKS_SORTED}" STREQUAL "${XZ_CHECKS_SORTED}")
+ set(HAVE_ALL_CHECKS ON)
else()
- set(HAVE_ALL_CHECK_TYPES OFF)
+ set(HAVE_ALL_CHECKS OFF)
endif()
# test_scripts.sh only needs LZMA2 decoder and CRC32.
# test_files.sh decompresses files that use different filters and
# check types so run it only if support for all of them has been enabled.
- if(UNIX AND HAVE_ALL_DECODERS AND HAVE_ALL_CHECK_TYPES AND XZ_LZIP_DECODER)
+ if(UNIX AND HAVE_ALL_DECODERS AND HAVE_ALL_CHECKS AND XZ_LZIP_DECODER)
# test_files.sh doesn't make any temporary files but it
# must not be run at the top-level build directory because
# it checks if ../config.h exists. We don't want to read