From GLib "Rules for use of GError":
A GError* must be initialized to NULL before passing its address
to a function that can report errors.
dbus_update_gl_cb() seemingly violates this rule: it passes &err to
qemu_dbus_display1_listener_call_update_dmabuf_finish() and to
qemu_dbus_display1_listener_win32_d3d11_call_update_texture2d_finish()
without clearing it in between. Harmless, because the first call is
guarded by #ifdef CONFIG_GBM, the second by #ifdef WIN32, and the two
are mutually exclusive. I think.
Clean this up to be obviously correct.
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <
20250923091000.
3180122-11-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
#ifdef CONFIG_GBM
success = qemu_dbus_display1_listener_call_update_dmabuf_finish(
ddl->proxy, res, &err);
+ if (!success) {
+ error_report("Failed to call update: %s", err->message);
+ }
#endif
#ifdef WIN32
success = qemu_dbus_display1_listener_win32_d3d11_call_update_texture2d_finish(
ddl->d3d11_proxy, res, &err);
- d3d_texture2d_acquire0(ddl->d3d_texture, &error_warn);
-#endif
-
if (!success) {
error_report("Failed to call update: %s", err->message);
}
+ d3d_texture2d_acquire0(ddl->d3d_texture, &error_warn);
+#endif
+
graphic_hw_gl_block(ddl->dcl.con, false);
g_object_unref(ddl);
}