#define TCG_7_1_EAX_FEATURES (CPUID_7_1_EAX_FZRM | CPUID_7_1_EAX_FSRS | \
CPUID_7_1_EAX_FSRC | CPUID_7_1_EAX_CMPCCXADD)
+#define TCG_7_1_ECX_FEATURES 0
#define TCG_7_1_EDX_FEATURES 0
#define TCG_7_2_EDX_FEATURES 0
#define TCG_APM_FEATURES 0
},
.tcg_features = TCG_7_1_EAX_FEATURES,
},
+ [FEAT_7_1_ECX] = {
+ .type = CPUID_FEATURE_WORD,
+ .feat_names = {
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL,
+ },
+ .cpuid = {
+ .eax = 7,
+ .needs_ecx = true, .ecx = 1,
+ .reg = R_ECX,
+ },
+ .tcg_features = TCG_7_1_ECX_FEATURES,
+ },
[FEAT_7_1_EDX] = {
.type = CPUID_FEATURE_WORD,
.feat_names = {
*edx = env->features[FEAT_7_0_EDX]; /* Feature flags */
} else if (count == 1) {
*eax = env->features[FEAT_7_1_EAX];
+ *ecx = env->features[FEAT_7_1_ECX];
*edx = env->features[FEAT_7_1_EDX];
*ebx = 0;
- *ecx = 0;
} else if (count == 2) {
*edx = env->features[FEAT_7_2_EDX];
*eax = 0;
x86_cpu_adjust_feat_level(cpu, FEAT_6_EAX);
x86_cpu_adjust_feat_level(cpu, FEAT_7_0_ECX);
x86_cpu_adjust_feat_level(cpu, FEAT_7_1_EAX);
+ x86_cpu_adjust_feat_level(cpu, FEAT_7_1_ECX);
x86_cpu_adjust_feat_level(cpu, FEAT_7_1_EDX);
x86_cpu_adjust_feat_level(cpu, FEAT_7_2_EDX);
x86_cpu_adjust_feat_level(cpu, FEAT_8000_0001_EDX);
FEAT_SGX_12_1_EAX, /* CPUID[EAX=0x12,ECX=1].EAX (SGX ATTRIBUTES[31:0]) */
FEAT_XSAVE_XSS_LO, /* CPUID[EAX=0xd,ECX=1].ECX */
FEAT_XSAVE_XSS_HI, /* CPUID[EAX=0xd,ECX=1].EDX */
+ FEAT_7_1_ECX, /* CPUID[EAX=7,ECX=1].ECX */
FEAT_7_1_EDX, /* CPUID[EAX=7,ECX=1].EDX */
FEAT_7_2_EDX, /* CPUID[EAX=7,ECX=2].EDX */
FEAT_24_0_EBX, /* CPUID[EAX=0x24,ECX=0].EBX */