assigned-clocks = <&clk IMX8MP_CLK_ML_CORE>,
<&clk IMX8MP_CLK_ML_AXI>,
<&clk IMX8MP_CLK_ML_AHB>;
- assigned-clock-parents = <&clk IMX8MP_SYS_PLL1_800M>,
+ assigned-clock-parents = <&clk IMX8MP_SYS_PLL2_1000M>,
<&clk IMX8MP_SYS_PLL1_800M>,
<&clk IMX8MP_SYS_PLL1_800M>;
- assigned-clock-rates = <800000000>,
+ assigned-clock-rates = <1000000000>,
<800000000>,
- <300000000>;
+ <400000000>;
};
pgc_audio: power-domain@5 {
clock-names = "core", "shader", "bus", "reg";
assigned-clocks = <&clk IMX8MP_CLK_GPU3D_CORE>,
<&clk IMX8MP_CLK_GPU3D_SHADER_CORE>;
- assigned-clock-parents = <&clk IMX8MP_SYS_PLL1_800M>,
- <&clk IMX8MP_SYS_PLL1_800M>;
- assigned-clock-rates = <800000000>, <800000000>;
+ assigned-clock-parents = <&clk IMX8MP_SYS_PLL2_1000M>,
+ <&clk IMX8MP_SYS_PLL2_1000M>;
+ assigned-clock-rates = <1000000000>, <1000000000>;
power-domains = <&pgc_gpu3d>;
};
<&clk IMX8MP_CLK_GPU_AHB>;
clock-names = "core", "bus", "reg";
assigned-clocks = <&clk IMX8MP_CLK_GPU2D_CORE>;
- assigned-clock-parents = <&clk IMX8MP_SYS_PLL1_800M>;
- assigned-clock-rates = <800000000>;
+ assigned-clock-parents = <&clk IMX8MP_SYS_PLL2_1000M>;
+ assigned-clock-rates = <1000000000>;
power-domains = <&pgc_gpu2d>;
};