*
* On MC1.0 cores the linear window offset is ignored by the TS engine,
* leading to inconsistent memory views. Avoid using the offset on those
- * cores if possible, otherwise disable the TS feature.
+ * cores if possible, otherwise disable the TS feature. MMUv2 doesn't
+ * expose this issue, as all TS accesses are MMU translated, so the
+ * linear window offset won't be used.
*/
cmdbuf_paddr = ALIGN_DOWN(etnaviv_cmdbuf_get_pa(&gpu->buffer), SZ_128M);
if (!(gpu->identity.features & chipFeatures_PIPE_3D) ||
- (gpu->identity.minor_features0 & chipMinorFeatures0_MC20)) {
+ (gpu->identity.minor_features0 & chipMinorFeatures0_MC20) ||
+ (gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION)) {
if (cmdbuf_paddr >= SZ_2G)
priv->mmu_global->memory_base = SZ_2G;
else