+++ /dev/null
-/* Test of locking in multithreaded situations.
- Copyright (C) 2005, 2008-2017 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
-
-/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
-
-#include <config.h>
-
-#if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || USE_WINDOWS_THREADS
-
-#if USE_POSIX_THREADS
-# define TEST_POSIX_THREADS 1
-#endif
-#if USE_SOLARIS_THREADS
-# define TEST_SOLARIS_THREADS 1
-#endif
-#if USE_PTH_THREADS
-# define TEST_PTH_THREADS 1
-#endif
-#if USE_WINDOWS_THREADS
-# define TEST_WINDOWS_THREADS 1
-#endif
-
-/* Whether to enable locking.
- Uncomment this to get a test program without locking, to verify that
- it crashes. */
-#define ENABLE_LOCKING 1
-
-/* Which tests to perform.
- Uncomment some of these, to verify that all tests crash if no locking
- is enabled. */
-#define DO_TEST_LOCK 1
-#define DO_TEST_RWLOCK 1
-#define DO_TEST_RECURSIVE_LOCK 1
-#define DO_TEST_ONCE 1
-
-/* Whether to help the scheduler through explicit yield().
- Uncomment this to see if the operating system has a fair scheduler. */
-#define EXPLICIT_YIELD 1
-
-/* Whether to use 'volatile' on some variables that communicate information
- between threads. If set to 0, a semaphore or a lock is used to protect
- these variables. If set to 1, 'volatile' is used; this is theoretically
- equivalent but can lead to much slower execution (e.g. 30x slower total
- run time on a 40-core machine), because 'volatile' does not imply any
- synchronization/communication between different CPUs. */
-#define USE_VOLATILE 0
-
-#if USE_POSIX_THREADS && HAVE_SEMAPHORE_H
-/* Whether to use a semaphore to communicate information between threads.
- If set to 0, a lock is used. If set to 1, a semaphore is used.
- Uncomment this to reduce the dependencies of this test. */
-# define USE_SEMAPHORE 1
-/* Mac OS X provides only named semaphores (sem_open); its facility for
- unnamed semaphores (sem_init) does not work. */
-# if defined __APPLE__ && defined __MACH__
-# define USE_NAMED_SEMAPHORE 1
-# else
-# define USE_UNNAMED_SEMAPHORE 1
-# endif
-#endif
-
-/* Whether to print debugging messages. */
-#define ENABLE_DEBUGGING 0
-
-/* Number of simultaneous threads. */
-#define THREAD_COUNT 10
-
-/* Number of operations performed in each thread.
- This is quite high, because with a smaller count, say 5000, we often get
- an "OK" result even without ENABLE_LOCKING (on Linux/x86). */
-#define REPEAT_COUNT 50000
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#if !ENABLE_LOCKING
-# undef USE_POSIX_THREADS
-# undef USE_SOLARIS_THREADS
-# undef USE_PTH_THREADS
-# undef USE_WINDOWS_THREADS
-#endif
-#include "lock.h"
-
-#if USE_SEMAPHORE
-# include <errno.h>
-# include <fcntl.h>
-# include <semaphore.h>
-# include <unistd.h>
-#endif
-
-#if ENABLE_DEBUGGING
-# define dbgprintf printf
-#else
-# define dbgprintf if (0) printf
-#endif
-
-#if TEST_POSIX_THREADS
-# include <pthread.h>
-# ifndef __KLIBC__
-# include <sched.h>
-# else
-# define sched_yield() pthread_yield()
-# endif
-typedef pthread_t gl_thread_t;
-static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg)
-{
- pthread_t thread;
- if (pthread_create (&thread, NULL, func, arg) != 0)
- abort ();
- return thread;
-}
-static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
-{
- if (pthread_join (thread, retvalp) != 0)
- abort ();
-}
-static inline void gl_thread_yield (void)
-{
- sched_yield ();
-}
-static inline void * gl_thread_self_pointer (void)
-{
-# ifdef PTW32_VERSION
- return pthread_self ().p;
-# else
- return (void *) pthread_self ();
-# endif
-}
-#endif
-#if TEST_PTH_THREADS
-# include <pth.h>
-typedef pth_t gl_thread_t;
-static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg)
-{
- pth_t thread = pth_spawn (NULL, func, arg);
- if (thread == NULL)
- abort ();
- return thread;
-}
-static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
-{
- if (!pth_join (thread, retvalp))
- abort ();
-}
-static inline void gl_thread_yield (void)
-{
- pth_yield (NULL);
-}
-static inline void * gl_thread_self_pointer (void)
-{
- return pth_self ();
-}
-#endif
-#if TEST_SOLARIS_THREADS
-# include <thread.h>
-typedef thread_t gl_thread_t;
-static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg)
-{
- thread_t thread;
- if (thr_create (NULL, 0, func, arg, 0, &thread) != 0)
- abort ();
- return thread;
-}
-static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
-{
- if (thr_join (thread, NULL, retvalp) != 0)
- abort ();
-}
-static inline void gl_thread_yield (void)
-{
- thr_yield ();
-}
-static inline void * gl_thread_self_pointer (void)
-{
- return (void *) thr_self ();
-}
-#endif
-#if TEST_WINDOWS_THREADS
-# include <windows.h>
-typedef HANDLE gl_thread_t;
-/* Use a wrapper function, instead of adding WINAPI through a cast. */
-struct wrapper_args { void * (*func) (void *); void *arg; };
-static DWORD WINAPI wrapper_func (void *varg)
-{
- struct wrapper_args *warg = (struct wrapper_args *)varg;
- void * (*func) (void *) = warg->func;
- void *arg = warg->arg;
- free (warg);
- func (arg);
- return 0;
-}
-static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg)
-{
- struct wrapper_args *warg =
- (struct wrapper_args *) malloc (sizeof (struct wrapper_args));
- if (warg == NULL)
- abort ();
- warg->func = func;
- warg->arg = arg;
- {
- DWORD thread_id;
- HANDLE thread =
- CreateThread (NULL, 100000, wrapper_func, warg, 0, &thread_id);
- if (thread == NULL)
- abort ();
- return thread;
- }
-}
-static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
-{
- (void) retvalp;
- if (WaitForSingleObject (thread, INFINITE) == WAIT_FAILED)
- abort ();
- if (!CloseHandle (thread))
- abort ();
-}
-static inline void gl_thread_yield (void)
-{
- Sleep (0);
-}
-static inline void * gl_thread_self_pointer (void)
-{
- return (void *) GetCurrentThreadId ();
-}
-#endif
-#if EXPLICIT_YIELD
-# define yield() gl_thread_yield ()
-#else
-# define yield()
-#endif
-
-#if USE_VOLATILE
-struct atomic_int {
- volatile int value;
-};
-static void
-init_atomic_int (struct atomic_int *ai)
-{
-}
-static int
-get_atomic_int_value (struct atomic_int *ai)
-{
- return ai->value;
-}
-static void
-set_atomic_int_value (struct atomic_int *ai, int new_value)
-{
- ai->value = new_value;
-}
-#elif USE_SEMAPHORE
-/* This atomic_int implementation can only support the values 0 and 1.
- It is initially 0 and can be set to 1 only once. */
-# if USE_UNNAMED_SEMAPHORE
-struct atomic_int {
- sem_t semaphore;
-};
-#define atomic_int_semaphore(ai) (&(ai)->semaphore)
-static void
-init_atomic_int (struct atomic_int *ai)
-{
- sem_init (&ai->semaphore, 0, 0);
-}
-# endif
-# if USE_NAMED_SEMAPHORE
-struct atomic_int {
- sem_t *semaphore;
-};
-#define atomic_int_semaphore(ai) ((ai)->semaphore)
-static void
-init_atomic_int (struct atomic_int *ai)
-{
- sem_t *s;
- unsigned int count;
- for (count = 0; ; count++)
- {
- char name[80];
- /* Use getpid() in the name, so that different processes running at the
- same time will not interfere. Use ai in the name, so that different
- atomic_int in the same process will not interfere. Use a count in
- the name, so that even in the (unlikely) case that a semaphore with
- the specified name already exists, we can try a different name. */
- sprintf (name, "test-lock-%lu-%p-%u",
- (unsigned long) getpid (), ai, count);
- s = sem_open (name, O_CREAT | O_EXCL, 0600, 0);
- if (s == SEM_FAILED)
- {
- if (errno == EEXIST)
- /* Retry with a different name. */
- continue;
- else
- {
- perror ("sem_open failed");
- abort ();
- }
- }
- else
- {
- /* Try not to leave a semaphore hanging around on the file system
- eternally, if we can avoid it. */
- sem_unlink (name);
- break;
- }
- }
- ai->semaphore = s;
-}
-# endif
-static int
-get_atomic_int_value (struct atomic_int *ai)
-{
- if (sem_trywait (atomic_int_semaphore (ai)) == 0)
- {
- if (sem_post (atomic_int_semaphore (ai)))
- abort ();
- return 1;
- }
- else if (errno == EAGAIN)
- return 0;
- else
- abort ();
-}
-static void
-set_atomic_int_value (struct atomic_int *ai, int new_value)
-{
- if (new_value == 0)
- /* It's already initialized with 0. */
- return;
- /* To set the value 1: */
- if (sem_post (atomic_int_semaphore (ai)))
- abort ();
-}
-#else
-struct atomic_int {
- gl_lock_define (, lock)
- int value;
-};
-static void
-init_atomic_int (struct atomic_int *ai)
-{
- gl_lock_init (ai->lock);
-}
-static int
-get_atomic_int_value (struct atomic_int *ai)
-{
- gl_lock_lock (ai->lock);
- int ret = ai->value;
- gl_lock_unlock (ai->lock);
- return ret;
-}
-static void
-set_atomic_int_value (struct atomic_int *ai, int new_value)
-{
- gl_lock_lock (ai->lock);
- ai->value = new_value;
- gl_lock_unlock (ai->lock);
-}
-#endif
-
-#define ACCOUNT_COUNT 4
-
-static int account[ACCOUNT_COUNT];
-
-static int
-random_account (void)
-{
- return ((unsigned int) rand () >> 3) % ACCOUNT_COUNT;
-}
-
-static void
-check_accounts (void)
-{
- int i, sum;
-
- sum = 0;
- for (i = 0; i < ACCOUNT_COUNT; i++)
- sum += account[i];
- if (sum != ACCOUNT_COUNT * 1000)
- abort ();
-}
-
-
-/* ------------------- Test normal (non-recursive) locks ------------------- */
-
-/* Test normal locks by having several bank accounts and several threads
- which shuffle around money between the accounts and another thread
- checking that all the money is still there. */
-
-gl_lock_define_initialized(static, my_lock)
-
-static void *
-lock_mutator_thread (void *arg)
-{
- int repeat;
-
- for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
- {
- int i1, i2, value;
-
- dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
- gl_lock_lock (my_lock);
- dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ());
-
- i1 = random_account ();
- i2 = random_account ();
- value = ((unsigned int) rand () >> 3) % 10;
- account[i1] += value;
- account[i2] -= value;
-
- dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
- gl_lock_unlock (my_lock);
- dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
-
- dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
- gl_lock_lock (my_lock);
- check_accounts ();
- gl_lock_unlock (my_lock);
- dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static struct atomic_int lock_checker_done;
-
-static void *
-lock_checker_thread (void *arg)
-{
- while (get_atomic_int_value (&lock_checker_done) == 0)
- {
- dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
- gl_lock_lock (my_lock);
- check_accounts ();
- gl_lock_unlock (my_lock);
- dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static void
-test_lock (void)
-{
- int i;
- gl_thread_t checkerthread;
- gl_thread_t threads[THREAD_COUNT];
-
- /* Initialization. */
- for (i = 0; i < ACCOUNT_COUNT; i++)
- account[i] = 1000;
- init_atomic_int (&lock_checker_done);
- set_atomic_int_value (&lock_checker_done, 0);
-
- /* Spawn the threads. */
- checkerthread = gl_thread_create (lock_checker_thread, NULL);
- for (i = 0; i < THREAD_COUNT; i++)
- threads[i] = gl_thread_create (lock_mutator_thread, NULL);
-
- /* Wait for the threads to terminate. */
- for (i = 0; i < THREAD_COUNT; i++)
- gl_thread_join (threads[i], NULL);
- set_atomic_int_value (&lock_checker_done, 1);
- gl_thread_join (checkerthread, NULL);
- check_accounts ();
-}
-
-
-/* ----------------- Test read-write (non-recursive) locks ----------------- */
-
-/* Test read-write locks by having several bank accounts and several threads
- which shuffle around money between the accounts and several other threads
- that check that all the money is still there. */
-
-gl_rwlock_define_initialized(static, my_rwlock)
-
-static void *
-rwlock_mutator_thread (void *arg)
-{
- int repeat;
-
- for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
- {
- int i1, i2, value;
-
- dbgprintf ("Mutator %p before wrlock\n", gl_thread_self_pointer ());
- gl_rwlock_wrlock (my_rwlock);
- dbgprintf ("Mutator %p after wrlock\n", gl_thread_self_pointer ());
-
- i1 = random_account ();
- i2 = random_account ();
- value = ((unsigned int) rand () >> 3) % 10;
- account[i1] += value;
- account[i2] -= value;
-
- dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
- gl_rwlock_unlock (my_rwlock);
- dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static struct atomic_int rwlock_checker_done;
-
-static void *
-rwlock_checker_thread (void *arg)
-{
- while (get_atomic_int_value (&rwlock_checker_done) == 0)
- {
- dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer ());
- gl_rwlock_rdlock (my_rwlock);
- check_accounts ();
- gl_rwlock_unlock (my_rwlock);
- dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static void
-test_rwlock (void)
-{
- int i;
- gl_thread_t checkerthreads[THREAD_COUNT];
- gl_thread_t threads[THREAD_COUNT];
-
- /* Initialization. */
- for (i = 0; i < ACCOUNT_COUNT; i++)
- account[i] = 1000;
- init_atomic_int (&rwlock_checker_done);
- set_atomic_int_value (&rwlock_checker_done, 0);
-
- /* Spawn the threads. */
- for (i = 0; i < THREAD_COUNT; i++)
- checkerthreads[i] = gl_thread_create (rwlock_checker_thread, NULL);
- for (i = 0; i < THREAD_COUNT; i++)
- threads[i] = gl_thread_create (rwlock_mutator_thread, NULL);
-
- /* Wait for the threads to terminate. */
- for (i = 0; i < THREAD_COUNT; i++)
- gl_thread_join (threads[i], NULL);
- set_atomic_int_value (&rwlock_checker_done, 1);
- for (i = 0; i < THREAD_COUNT; i++)
- gl_thread_join (checkerthreads[i], NULL);
- check_accounts ();
-}
-
-
-/* -------------------------- Test recursive locks -------------------------- */
-
-/* Test recursive locks by having several bank accounts and several threads
- which shuffle around money between the accounts (recursively) and another
- thread checking that all the money is still there. */
-
-gl_recursive_lock_define_initialized(static, my_reclock)
-
-static void
-recshuffle (void)
-{
- int i1, i2, value;
-
- dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
- gl_recursive_lock_lock (my_reclock);
- dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ());
-
- i1 = random_account ();
- i2 = random_account ();
- value = ((unsigned int) rand () >> 3) % 10;
- account[i1] += value;
- account[i2] -= value;
-
- /* Recursive with probability 0.5. */
- if (((unsigned int) rand () >> 3) % 2)
- recshuffle ();
-
- dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
- gl_recursive_lock_unlock (my_reclock);
- dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
-}
-
-static void *
-reclock_mutator_thread (void *arg)
-{
- int repeat;
-
- for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
- {
- recshuffle ();
-
- dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
- gl_recursive_lock_lock (my_reclock);
- check_accounts ();
- gl_recursive_lock_unlock (my_reclock);
- dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static struct atomic_int reclock_checker_done;
-
-static void *
-reclock_checker_thread (void *arg)
-{
- while (get_atomic_int_value (&reclock_checker_done) == 0)
- {
- dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
- gl_recursive_lock_lock (my_reclock);
- check_accounts ();
- gl_recursive_lock_unlock (my_reclock);
- dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
-
- yield ();
- }
-
- dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
- return NULL;
-}
-
-static void
-test_recursive_lock (void)
-{
- int i;
- gl_thread_t checkerthread;
- gl_thread_t threads[THREAD_COUNT];
-
- /* Initialization. */
- for (i = 0; i < ACCOUNT_COUNT; i++)
- account[i] = 1000;
- init_atomic_int (&reclock_checker_done);
- set_atomic_int_value (&reclock_checker_done, 0);
-
- /* Spawn the threads. */
- checkerthread = gl_thread_create (reclock_checker_thread, NULL);
- for (i = 0; i < THREAD_COUNT; i++)
- threads[i] = gl_thread_create (reclock_mutator_thread, NULL);
-
- /* Wait for the threads to terminate. */
- for (i = 0; i < THREAD_COUNT; i++)
- gl_thread_join (threads[i], NULL);
- set_atomic_int_value (&reclock_checker_done, 1);
- gl_thread_join (checkerthread, NULL);
- check_accounts ();
-}
-
-
-/* ------------------------ Test once-only execution ------------------------ */
-
-/* Test once-only execution by having several threads attempt to grab a
- once-only task simultaneously (triggered by releasing a read-write lock). */
-
-gl_once_define(static, fresh_once)
-static int ready[THREAD_COUNT];
-static gl_lock_t ready_lock[THREAD_COUNT];
-#if ENABLE_LOCKING
-static gl_rwlock_t fire_signal[REPEAT_COUNT];
-#else
-static volatile int fire_signal_state;
-#endif
-static gl_once_t once_control;
-static int performed;
-gl_lock_define_initialized(static, performed_lock)
-
-static void
-once_execute (void)
-{
- gl_lock_lock (performed_lock);
- performed++;
- gl_lock_unlock (performed_lock);
-}
-
-static void *
-once_contender_thread (void *arg)
-{
- int id = (int) (long) arg;
- int repeat;
-
- for (repeat = 0; repeat <= REPEAT_COUNT; repeat++)
- {
- /* Tell the main thread that we're ready. */
- gl_lock_lock (ready_lock[id]);
- ready[id] = 1;
- gl_lock_unlock (ready_lock[id]);
-
- if (repeat == REPEAT_COUNT)
- break;
-
- dbgprintf ("Contender %p waiting for signal for round %d\n",
- gl_thread_self_pointer (), repeat);
-#if ENABLE_LOCKING
- /* Wait for the signal to go. */
- gl_rwlock_rdlock (fire_signal[repeat]);
- /* And don't hinder the others (if the scheduler is unfair). */
- gl_rwlock_unlock (fire_signal[repeat]);
-#else
- /* Wait for the signal to go. */
- while (fire_signal_state <= repeat)
- yield ();
-#endif
- dbgprintf ("Contender %p got the signal for round %d\n",
- gl_thread_self_pointer (), repeat);
-
- /* Contend for execution. */
- gl_once (once_control, once_execute);
- }
-
- return NULL;
-}
-
-static void
-test_once (void)
-{
- int i, repeat;
- gl_thread_t threads[THREAD_COUNT];
-
- /* Initialize all variables. */
- for (i = 0; i < THREAD_COUNT; i++)
- {
- ready[i] = 0;
- gl_lock_init (ready_lock[i]);
- }
-#if ENABLE_LOCKING
- for (i = 0; i < REPEAT_COUNT; i++)
- gl_rwlock_init (fire_signal[i]);
-#else
- fire_signal_state = 0;
-#endif
-
- /* Block all fire_signals. */
- for (i = REPEAT_COUNT-1; i >= 0; i--)
- gl_rwlock_wrlock (fire_signal[i]);
-
- /* Spawn the threads. */
- for (i = 0; i < THREAD_COUNT; i++)
- threads[i] = gl_thread_create (once_contender_thread, (void *) (long) i);
-
- for (repeat = 0; repeat <= REPEAT_COUNT; repeat++)
- {
- /* Wait until every thread is ready. */
- dbgprintf ("Main thread before synchronizing for round %d\n", repeat);
- for (;;)
- {
- int ready_count = 0;
- for (i = 0; i < THREAD_COUNT; i++)
- {
- gl_lock_lock (ready_lock[i]);
- ready_count += ready[i];
- gl_lock_unlock (ready_lock[i]);
- }
- if (ready_count == THREAD_COUNT)
- break;
- yield ();
- }
- dbgprintf ("Main thread after synchronizing for round %d\n", repeat);
-
- if (repeat > 0)
- {
- /* Check that exactly one thread executed the once_execute()
- function. */
- if (performed != 1)
- abort ();
- }
-
- if (repeat == REPEAT_COUNT)
- break;
-
- /* Preparation for the next round: Initialize once_control. */
- memcpy (&once_control, &fresh_once, sizeof (gl_once_t));
-
- /* Preparation for the next round: Reset the performed counter. */
- performed = 0;
-
- /* Preparation for the next round: Reset the ready flags. */
- for (i = 0; i < THREAD_COUNT; i++)
- {
- gl_lock_lock (ready_lock[i]);
- ready[i] = 0;
- gl_lock_unlock (ready_lock[i]);
- }
-
- /* Signal all threads simultaneously. */
- dbgprintf ("Main thread giving signal for round %d\n", repeat);
-#if ENABLE_LOCKING
- gl_rwlock_unlock (fire_signal[repeat]);
-#else
- fire_signal_state = repeat + 1;
-#endif
- }
-
- /* Wait for the threads to terminate. */
- for (i = 0; i < THREAD_COUNT; i++)
- gl_thread_join (threads[i], NULL);
-}
-
-
-/* -------------------------------------------------------------------------- */
-
-int
-main ()
-{
-#if TEST_PTH_THREADS
- if (!pth_init ())
- abort ();
-#endif
-
-#if DO_TEST_LOCK
- printf ("Starting test_lock ..."); fflush (stdout);
- test_lock ();
- printf (" OK\n"); fflush (stdout);
-#endif
-#if DO_TEST_RWLOCK
- printf ("Starting test_rwlock ..."); fflush (stdout);
- test_rwlock ();
- printf (" OK\n"); fflush (stdout);
-#endif
-#if DO_TEST_RECURSIVE_LOCK
- printf ("Starting test_recursive_lock ..."); fflush (stdout);
- test_recursive_lock ();
- printf (" OK\n"); fflush (stdout);
-#endif
-#if DO_TEST_ONCE
- printf ("Starting test_once ..."); fflush (stdout);
- test_once ();
- printf (" OK\n"); fflush (stdout);
-#endif
-
- return 0;
-}
-
-#else
-
-/* No multithreading available. */
-
-#include <stdio.h>
-
-int
-main ()
-{
- fputs ("Skipping test: multithreading not enabled\n", stderr);
- return 77;
-}
-
-#endif