{
char *tmp;
const char *tag;
+ switch_memory_pool_t *tmp_pool = NULL;
switch_assert(pool != NULL);
/* In tag we store who calls the pool creation.
Now we append it with who calls the pool destroy.
*/
if (*pool) {
- tag = apr_pool_tag(*pool, NULL);
- tmp = switch_core_sprintf(*pool, "%s,%s:%d", (tag ? tag : ""), file, line);
- apr_pool_tag(*pool, tmp);
+ tmp_pool = *pool;
+ *pool = NULL;
+
+ tag = apr_pool_tag(tmp_pool, NULL);
+ tmp = switch_core_sprintf(tmp_pool, "%s,%s:%d", (tag ? tag : ""), file, line);
+ apr_pool_tag(tmp_pool, tmp);
}
#ifdef DEBUG_ALLOC2
- switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_CONSOLE, "%p Free Pool %s\n", (void *) *pool, apr_pool_tag(*pool, NULL));
+ switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_CONSOLE, "%p Free Pool %s\n", (void *) tmp_pool, apr_pool_tag(tmp_pool, NULL));
#endif
#ifdef INSTANTLY_DESTROY_POOLS
#ifdef USE_MEM_LOCK
switch_mutex_lock(memory_manager.mem_lock);
#endif
- apr_pool_destroy(*pool);
+ apr_pool_destroy(tmp_pool);
#ifdef USE_MEM_LOCK
switch_mutex_unlock(memory_manager.mem_lock);
#endif
#else
- if ((memory_manager.pool_thread_running != 1) || (switch_queue_push(memory_manager.pool_queue, *pool) != SWITCH_STATUS_SUCCESS)) {
+ if ((memory_manager.pool_thread_running != 1) || (switch_queue_push(memory_manager.pool_queue, tmp_pool) != SWITCH_STATUS_SUCCESS)) {
#ifdef USE_MEM_LOCK
switch_mutex_lock(memory_manager.mem_lock);
#endif
#if APR_POOL_DEBUG
- apr_pool_destroy_debug(*pool, func);
+ apr_pool_destroy_debug(tmp_pool, func);
#else
- apr_pool_destroy(*pool);
+ apr_pool_destroy(tmp_pool);
#endif
#ifdef USE_MEM_LOCK
switch_mutex_unlock(memory_manager.mem_lock);
}
#endif
- *pool = NULL;
-
return SWITCH_STATUS_SUCCESS;
}