* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
- * Copyright (C) 1998 - 2017, Daniel Stenberg, <daniel@haxx.se>, et al.
+ * Copyright (C) 1998 - 2018, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
conn->async.os_specific;
CURLcode result = CURLE_OK;
- *dns = NULL;
+ if(dns)
+ *dns = NULL;
waitperform(conn, 0);
if(res && !res->num_pending) {
- (void)Curl_addrinfo_callback(conn, res->last_status, res->temp_ai);
- /* temp_ai ownership is moved to the connection, so we need not free-up
- them */
- res->temp_ai = NULL;
+ if(dns) {
+ (void)Curl_addrinfo_callback(conn, res->last_status, res->temp_ai);
+ /* temp_ai ownership is moved to the connection, so we need not free-up
+ them */
+ res->temp_ai = NULL;
+ }
if(!conn->async.dns) {
failf(data, "Could not resolve: %s (%s)",
conn->async.hostname, ares_strerror(conn->async.status));
result = conn->bits.proxy?CURLE_COULDNT_RESOLVE_PROXY:
CURLE_COULDNT_RESOLVE_HOST;
}
- else
+ else if(dns)
*dns = conn->async.dns;
destroy_async_data(&conn->async);
timeout_ms = 1000;
waitperform(conn, timeout_ms);
- result = Curl_resolver_is_resolved(conn, &temp_entry);
+ result = Curl_resolver_is_resolved(conn, entry?&temp_entry:NULL);
if(result || conn->async.done)
break;
#define GOOD_MULTI_HANDLE(x) \
((x) && (x)->type == CURL_MULTI_HANDLE)
-static void singlesocket(struct Curl_multi *multi,
- struct Curl_easy *data);
+static CURLMcode singlesocket(struct Curl_multi *multi,
+ struct Curl_easy *data);
static int update_timer(struct Curl_multi *multi);
static CURLMcode add_next_timeout(struct curltime now,
/* Stop if multi_done() has already been called */
return CURLE_OK;
+ if(data->mstate == CURLM_STATE_WAITRESOLVE) {
+ /* still waiting for the resolve to complete */
+ (void)Curl_resolver_wait_resolv(conn, NULL);
+ }
+
Curl_getoff_all_pipelines(data, conn);
/* Cleanup possible redirect junk */
* and if we have a different state in any of those sockets from last time we
* call the callback accordingly.
*/
-static void singlesocket(struct Curl_multi *multi,
- struct Curl_easy *data)
+static CURLMcode singlesocket(struct Curl_multi *multi,
+ struct Curl_easy *data)
{
curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
int i;
entry = sh_addentry(&multi->sockhash, s, data);
if(!entry)
/* fatal */
- return;
+ return CURLM_OUT_OF_MEMORY;
}
/* we know (entry != NULL) at this point, see the logic above */
memcpy(data->sockets, socks, num*sizeof(curl_socket_t));
data->numsocks = num;
+ return CURLM_OK;
}
void Curl_updatesocket(struct Curl_easy *data)
and callbacks */
if(result != CURLM_BAD_HANDLE) {
data = multi->easyp;
- while(data) {
- singlesocket(multi, data);
+ while(data && !result) {
+ result = singlesocket(multi, data);
data = data->next;
}
}
/* clear the bitmask only if not locked */
data->easy_conn->cselect_bits = 0;
- if(CURLM_OK >= result)
+ if(CURLM_OK >= result) {
/* get the socket(s) and check if the state has been changed since
last */
- singlesocket(multi, data);
+ result = singlesocket(multi, data);
+ if(result)
+ return result;
+ }
/* Now we fall-through and do the timer-based stuff, since we don't want
to force the user to have to deal with timeouts as long as at least
result = multi_runsingle(multi, now, data);
sigpipe_restore(&pipe_st);
- if(CURLM_OK >= result)
+ if(CURLM_OK >= result) {
/* get the socket(s) and check if the state has been changed since
last */
- singlesocket(multi, data);
+ result = singlesocket(multi, data);
+ if(result)
+ return result;
+ }
}
/* Check if there's one (more) expired timer to deal with! This function