EVENT_MAX is defined as 0x7FFFFFFF (INT_MAX) in winuser.h, so when
building on Windows, the value is overridden and compilation fails
because the array size of evbuf is too large.
Bug: https://sourceware.org/bugzilla/show_bug.cgi?id=28476
Approved-By: Tom Tromey <tom@tromey.com>
extern struct disassemble_info dinfo;
struct estate ebase;
-struct evcell evbuf[EVENT_MAX];
+struct evcell evbuf[MAX_EVENTS];
struct irqcell irqarr[16];
static int
ebase.eq.nxt = NULL;
ebase.freeq = evbuf;
- for (i = 0; i < EVENT_MAX; i++) {
+ for (i = 0; i < MAX_EVENTS; i++) {
evbuf[i].nxt = &evbuf[i + 1];
}
- evbuf[EVENT_MAX - 1].nxt = NULL;
+ evbuf[MAX_EVENTS - 1].nxt = NULL;
}
void
#define I_ACC_EXC 1
/* Maximum events in event queue */
-#define EVENT_MAX 256
+#define MAX_EVENTS 256
/* Maximum # of floating point queue */
#define FPUQN 1