]> git.ipfire.org Git - thirdparty/qemu.git/commitdiff
ui/cocoa: Split [-QemuCocoaView handleEventLocked:]
authorAkihiko Odaki <akihiko.odaki@daynix.com>
Sat, 24 Feb 2024 12:43:32 +0000 (21:43 +0900)
committerPhilippe Mathieu-Daudé <philmd@linaro.org>
Tue, 5 Mar 2024 11:04:41 +0000 (12:04 +0100)
Currently [-QemuCocoaView handleEventLocked:] parses the passed event,
stores operations to be done to variables, and perform them according
to the variables. This construct will be cluttered with variables and
hard to read when we need more different operations for different
events.

Split the methods so that we can call appropriate methods depending on
events instead of relying on variables.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Tested-by: Rene Engel <ReneEngel80@emailn.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20240224-cocoa-v12-1-e89f70bdda71@daynix.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
ui/cocoa.m

index 5618d294c43cb5172ae781bb419e1c4635ae3f03..aecd60df2a04a4867b8df371e0db19c511b34c10 100644 (file)
@@ -1102,42 +1102,58 @@ static CGEventRef handleTapEvent(CGEventTapProxy proxy, CGEventType type, CGEven
     }
 
     if (mouse_event) {
-        /* Don't send button events to the guest unless we've got a
-         * mouse grab or window focus. If we have neither then this event
-         * is the user clicking on the background window to activate and
-         * bring us to the front, which will be done by the sendEvent
-         * call below. We definitely don't want to pass that click through
-         * to the guest.
+        return [self handleMouseEvent:event buttons:buttons];
+    }
+    return true;
+}
+
+- (bool) handleMouseEvent:(NSEvent *)event buttons:(uint32_t)buttons
+{
+    /* Don't send button events to the guest unless we've got a
+     * mouse grab or window focus. If we have neither then this event
+     * is the user clicking on the background window to activate and
+     * bring us to the front, which will be done by the sendEvent
+     * call below. We definitely don't want to pass that click through
+     * to the guest.
+     */
+    if ((isMouseGrabbed || [[self window] isKeyWindow]) &&
+        (last_buttons != buttons)) {
+        static uint32_t bmap[INPUT_BUTTON__MAX] = {
+            [INPUT_BUTTON_LEFT]       = MOUSE_EVENT_LBUTTON,
+            [INPUT_BUTTON_MIDDLE]     = MOUSE_EVENT_MBUTTON,
+            [INPUT_BUTTON_RIGHT]      = MOUSE_EVENT_RBUTTON
+        };
+        qemu_input_update_buttons(dcl.con, bmap, last_buttons, buttons);
+        last_buttons = buttons;
+    }
+
+    return [self handleMouseEvent:event];
+}
+
+- (bool) handleMouseEvent:(NSEvent *)event
+{
+    if (!isMouseGrabbed) {
+        return false;
+    }
+
+    if (isAbsoluteEnabled) {
+        NSPoint p = [self screenLocationOfEvent:event];
+
+        /* Note that the origin for Cocoa mouse coords is bottom left, not top left.
+         * The check on screenContainsPoint is to avoid sending out of range values for
+         * clicks in the titlebar.
          */
-        if ((isMouseGrabbed || [[self window] isKeyWindow]) &&
-            (last_buttons != buttons)) {
-            static uint32_t bmap[INPUT_BUTTON__MAX] = {
-                [INPUT_BUTTON_LEFT]       = MOUSE_EVENT_LBUTTON,
-                [INPUT_BUTTON_MIDDLE]     = MOUSE_EVENT_MBUTTON,
-                [INPUT_BUTTON_RIGHT]      = MOUSE_EVENT_RBUTTON
-            };
-            qemu_input_update_buttons(dcl.con, bmap, last_buttons, buttons);
-            last_buttons = buttons;
+        if ([self screenContainsPoint:p]) {
+            qemu_input_queue_abs(dcl.con, INPUT_AXIS_X, p.x, 0, screen.width);
+            qemu_input_queue_abs(dcl.con, INPUT_AXIS_Y, screen.height - p.y, 0, screen.height);
         }
-        if (isMouseGrabbed) {
-            if (isAbsoluteEnabled) {
-                /* Note that the origin for Cocoa mouse coords is bottom left, not top left.
-                 * The check on screenContainsPoint is to avoid sending out of range values for
-                 * clicks in the titlebar.
-                 */
-                if ([self screenContainsPoint:p]) {
-                    qemu_input_queue_abs(dcl.con, INPUT_AXIS_X, p.x, 0, screen.width);
-                    qemu_input_queue_abs(dcl.con, INPUT_AXIS_Y, screen.height - p.y, 0, screen.height);
-                }
-            } else {
-                qemu_input_queue_rel(dcl.con, INPUT_AXIS_X, (int)[event deltaX]);
-                qemu_input_queue_rel(dcl.con, INPUT_AXIS_Y, (int)[event deltaY]);
-            }
-        } else {
-            return false;
-        }
-        qemu_input_event_sync();
+    } else {
+        qemu_input_queue_rel(dcl.con, INPUT_AXIS_X, (int)[event deltaX]);
+        qemu_input_queue_rel(dcl.con, INPUT_AXIS_Y, (int)[event deltaY]);
     }
+
+    qemu_input_event_sync();
+
     return true;
 }