*/
# define _WIN32_WINNT 0x0501
# endif
-# if defined(_WIN32_WINNT) || defined(_WIN32_WCE)
- /*
- * Just like defining _WIN32_WINNT including winsock2.h implies
- * certain "discipline" for maintaining [broad] binary compatibility.
- * As long as structures are invariant among Winsock versions,
- * it's sufficient to check for specific Winsock2 API availability
- * at run-time [DSO_global_lookup is recommended]...
- */
-# include <winsock2.h>
-# include <ws2tcpip.h>
- /*
- * Clang-based C++Builder 10.3.3 toolchains cannot find C inline
- * definitions at link-time. This header defines WspiapiLoad() as an
- * __inline function. https://quality.embarcadero.com/browse/RSP-33806
- */
-# if !defined(__BORLANDC__) || !defined(__clang__)
-# include <wspiapi.h>
-# endif
- /* yes, they have to be #included prior to <windows.h> */
-# endif
# include <windows.h>
# include <stdio.h>
# include <stddef.h>
str++, len++;
return len & 0x7FFFFFFF;
}
-# endif
+# endif /* def(_WIN64) */
# include <malloc.h>
# if defined(_MSC_VER) && !defined(_WIN32_WCE) && !defined(_DLL) && defined(stdin)
# if _MSC_VER>=1300 && _MSC_VER<1600
# endif
# endif
# endif
+
# include <io.h>
# include <fcntl.h>
--- /dev/null
+/*
+ * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved.
+ *
+ * Licensed under the Apache License 2.0 (the "License"). You may not use
+ * this file except in compliance with the License. You can obtain a copy
+ * in the file LICENSE in the source distribution or at
+ * https://www.openssl.org/source/license.html
+ */
+
+#ifndef OSSL_E_WINSOCK_H
+# define OSSL_E_WINSOCK_H
+# pragma once
+
+# ifdef WINDOWS
+# if !defined(_WIN32_WCE) && !defined(_WIN32_WINNT)
+ /*
+ * Defining _WIN32_WINNT here in e_winsock.h implies certain "discipline."
+ * Most notably we ought to check for availability of each specific
+ * routine that was introduced after denoted _WIN32_WINNT with
+ * GetProcAddress(). Normally newer functions are masked with higher
+ * _WIN32_WINNT in SDK headers. So that if you wish to use them in
+ * some module, you'd need to override _WIN32_WINNT definition in
+ * the target module in order to "reach for" prototypes, but replace
+ * calls to new functions with indirect calls. Alternatively it
+ * might be possible to achieve the goal by /DELAYLOAD-ing .DLLs
+ * and check for current OS version instead.
+ */
+# define _WIN32_WINNT 0x0501
+# endif
+# if defined(_WIN32_WINNT) || defined(_WIN32_WCE)
+ /*
+ * Just like defining _WIN32_WINNT including winsock2.h implies
+ * certain "discipline" for maintaining [broad] binary compatibility.
+ * As long as structures are invariant among Winsock versions,
+ * it's sufficient to check for specific Winsock2 API availability
+ * at run-time [DSO_global_lookup is recommended]...
+ */
+# include <winsock2.h>
+# include <ws2tcpip.h>
+ /*
+ * Clang-based C++Builder 10.3.3 toolchains cannot find C inline
+ * definitions at link-time. This header defines WspiapiLoad() as an
+ * __inline function. https://quality.embarcadero.com/browse/RSP-33806
+ */
+# if !defined(__BORLANDC__) || !defined(__clang__)
+# include <wspiapi.h>
+# endif
+ /* yes, they have to be #included prior to <windows.h> */
+# endif
+# include <windows.h>
+# endif
+#endif /* !(OSSL_E_WINSOCK_H) */