super_unlock(sb, false);
}
-static inline bool wait_born(struct super_block *sb)
+static bool super_flags(const struct super_block *sb, unsigned int flags)
{
- unsigned int flags;
-
/*
* Pairs with smp_store_release() in super_wake() and ensures
- * that we see SB_BORN or SB_DYING after we're woken.
+ * that we see @flags after we're woken.
*/
- flags = smp_load_acquire(&sb->s_flags);
- return flags & (SB_BORN | SB_DYING);
+ return smp_load_acquire(&sb->s_flags) & flags;
}
/**
*/
static __must_check bool super_lock(struct super_block *sb, bool excl)
{
-
lockdep_assert_not_held(&sb->s_umount);
-relock:
+ /* wait until the superblock is ready or dying */
+ wait_var_event(&sb->s_flags, super_flags(sb, SB_BORN | SB_DYING));
+
+ /* Don't pointlessly acquire s_umount. */
+ if (super_flags(sb, SB_DYING))
+ return false;
+
__super_lock(sb, excl);
/*
return false;
}
- /* Has called ->get_tree() successfully. */
- if (sb->s_flags & SB_BORN)
- return true;
-
- super_unlock(sb, excl);
-
- /* wait until the superblock is ready or dying */
- wait_var_event(&sb->s_flags, wait_born(sb));
-
- /*
- * Neither SB_BORN nor SB_DYING are ever unset so we never loop.
- * Just reacquire @sb->s_umount for the caller.
- */
- goto relock;
+ WARN_ON_ONCE(!(sb->s_flags & SB_BORN));
+ return true;
}
/* wait and try to acquire read-side of @sb->s_umount */
EXPORT_SYMBOL(deactivate_super);
-static inline bool wait_dead(struct super_block *sb)
-{
- unsigned int flags;
-
- /*
- * Pairs with memory barrier in super_wake() and ensures
- * that we see SB_DEAD after we're woken.
- */
- flags = smp_load_acquire(&sb->s_flags);
- return flags & SB_DEAD;
-}
-
/**
* grab_super - acquire an active reference to a superblock
* @sb: superblock to acquire
}
super_unlock_excl(sb);
}
- wait_var_event(&sb->s_flags, wait_dead(sb));
+ wait_var_event(&sb->s_flags, super_flags(sb, SB_DEAD));
put_super(sb);
return false;
}
spin_lock(&sb_lock);
list_for_each_entry(sb, &super_blocks, s_list) {
- /* Pairs with memory marrier in super_wake(). */
- if (smp_load_acquire(&sb->s_flags) & SB_DYING)
+ if (super_flags(sb, SB_DYING))
continue;
sb->s_count++;
spin_unlock(&sb_lock);