A fallout of my memleak investigation. These are
not leaks, we just assign a value that is never
read before overwritten. Not critical, but since
I already stumbled over it...
Change-Id: I761ea3d289f49a20e42a3d1bfccebce3c7447afe
Signed-off-by: Frank Lichtenheld <frank@lichtenheld.com>
Acked-by: Gert Doering <gert@greenie.muc.de>
Message-Id: <
20230515155407.38647-1-frank@lichtenheld.com>
URL: https://www.mail-archive.com/openvpn-devel@lists.sourceforge.net/msg26662.html
Signed-off-by: Gert Doering <gert@greenie.muc.de>
{
struct push_entry *e = push_list->head;
- e = push_list->head;
while (e)
{
if (e->enable)
struct gc_arena *gc)
{
const struct tap_reg *tap_reg = tap_reg_src;
- struct buffer ret = clear_buf();
struct buffer actual = clear_buf();
int i;
}
/* Save GUID for return value */
- ret = alloc_buf_gc(256, gc);
+ struct buffer ret = alloc_buf_gc(256, gc);
buf_printf(&ret, "%s", tap_reg->guid);
if (windows_driver != NULL)
{