Instead of using 'var == 0' in an if condition, let's use '!var' and
make 'bisect.c' more consistent with the rest of the code.
Mentored-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Miriam Rubio <mirucam@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
{
float d, x = val;
- if (val == 0)
+ if (!val)
return 0;
do {
goto done;
/* Bisecting with no good rev is ok. */
- if (good_revs.nr == 0)
+ if (!good_revs.nr)
goto done;
/* Check if all good revs are ancestor of the bad rev. */