Use the right helper and save one bitmaps traverse.
Reviewed-by: Aleksandr Loktionov <aleksandr.loktionov@intel.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Tested-by: Rinitha S <sx.rinitha@intel.com> (A Contingent worker at Intel)
Signed-off-by: Yury Norov <ynorov@nvidia.com>
hw->switch_info->recp_list[bit].res_idxs,
ICE_MAX_FV_WORDS);
- bitmap_xor(free_idx, used_idx, possible_idx, ICE_MAX_FV_WORDS);
-
/* return number of free indexes */
- return (u16)bitmap_weight(free_idx, ICE_MAX_FV_WORDS);
+ return (u16)bitmap_weighted_xor(free_idx, used_idx, possible_idx, ICE_MAX_FV_WORDS);
}
/**