atomic_or(EXEC_QUEUE_STATE_DESTROYED, &q->guc->state);
}
+static void clear_exec_queue_destroyed(struct xe_exec_queue *q)
+{
+ atomic_and(~EXEC_QUEUE_STATE_DESTROYED, &q->guc->state);
+}
+
static bool exec_queue_banned(struct xe_exec_queue *q)
{
return atomic_read(&q->guc->state) & EXEC_QUEUE_STATE_BANNED;
atomic_or(EXEC_QUEUE_STATE_EXTRA_REF, &q->guc->state);
}
-static bool __maybe_unused exec_queue_pending_resume(struct xe_exec_queue *q)
+static void clear_exec_queue_extra_ref(struct xe_exec_queue *q)
+{
+ atomic_and(~EXEC_QUEUE_STATE_EXTRA_REF, &q->guc->state);
+}
+
+static bool exec_queue_pending_resume(struct xe_exec_queue *q)
{
return atomic_read(&q->guc->state) & EXEC_QUEUE_STATE_PENDING_RESUME;
}
atomic_and(~EXEC_QUEUE_STATE_PENDING_RESUME, &q->guc->state);
}
-static bool __maybe_unused exec_queue_pending_tdr_exit(struct xe_exec_queue *q)
+static bool exec_queue_pending_tdr_exit(struct xe_exec_queue *q)
{
return atomic_read(&q->guc->state) & EXEC_QUEUE_STATE_PENDING_TDR_EXIT;
}
}
#define RESUME_PENDING ~0x0ull
-static void submit_exec_queue(struct xe_exec_queue *q)
+static void submit_exec_queue(struct xe_exec_queue *q, struct xe_sched_job *job)
{
struct xe_guc *guc = exec_queue_to_guc(q);
struct xe_lrc *lrc = q->lrc[0];
xe_gt_assert(guc_to_gt(guc), exec_queue_registered(q));
- if (xe_exec_queue_is_parallel(q))
- wq_item_append(q);
- else
- xe_lrc_set_ring_tail(lrc, lrc->ring.tail);
+ if (!job->skip_emit || job->last_replay) {
+ if (xe_exec_queue_is_parallel(q))
+ wq_item_append(q);
+ else
+ xe_lrc_set_ring_tail(lrc, lrc->ring.tail);
+ job->last_replay = false;
+ }
if (exec_queue_suspended(q) && !xe_exec_queue_is_parallel(q))
return;
if (!killed_or_banned_or_wedged && !xe_sched_job_is_error(job)) {
if (!exec_queue_registered(q))
register_exec_queue(q, GUC_CONTEXT_NORMAL);
- q->ring_ops->emit_job(job);
- submit_exec_queue(q);
+ if (!job->skip_emit)
+ q->ring_ops->emit_job(job);
+ submit_exec_queue(q, job);
+ job->skip_emit = false;
}
/*
#define RESUME 4
#define OPCODE_MASK 0xf
#define MSG_LOCKED BIT(8)
+#define MSG_HEAD BIT(9)
static void guc_exec_queue_process_msg(struct xe_sched_msg *msg)
{
msg->private_data = q;
trace_xe_sched_msg_add(msg);
- if (opcode & MSG_LOCKED)
+ if (opcode & MSG_HEAD)
+ xe_sched_add_msg_head(&q->guc->sched, msg);
+ else if (opcode & MSG_LOCKED)
xe_sched_add_msg_locked(&q->guc->sched, msg);
else
xe_sched_add_msg(&q->guc->sched, msg);
}
+static void guc_exec_queue_try_add_msg_head(struct xe_exec_queue *q,
+ struct xe_sched_msg *msg,
+ u32 opcode)
+{
+ if (!list_empty(&msg->link))
+ return;
+
+ guc_exec_queue_add_msg(q, msg, opcode | MSG_LOCKED | MSG_HEAD);
+}
+
static bool guc_exec_queue_try_add_msg(struct xe_exec_queue *q,
struct xe_sched_msg *msg,
u32 opcode)
}
+static void guc_exec_queue_revert_pending_state_change(struct xe_exec_queue *q)
+{
+ bool pending_enable, pending_disable, pending_resume;
+
+ pending_enable = exec_queue_pending_enable(q);
+ pending_resume = exec_queue_pending_resume(q);
+
+ if (pending_enable && pending_resume)
+ q->guc->needs_resume = true;
+
+ if (pending_enable && !pending_resume &&
+ !exec_queue_pending_tdr_exit(q)) {
+ clear_exec_queue_registered(q);
+ if (xe_exec_queue_is_lr(q))
+ xe_exec_queue_put(q);
+ }
+
+ if (pending_enable) {
+ clear_exec_queue_enabled(q);
+ clear_exec_queue_pending_resume(q);
+ clear_exec_queue_pending_tdr_exit(q);
+ clear_exec_queue_pending_enable(q);
+ }
+
+ if (exec_queue_destroyed(q) && exec_queue_registered(q)) {
+ clear_exec_queue_destroyed(q);
+ if (exec_queue_extra_ref(q))
+ xe_exec_queue_put(q);
+ else
+ q->guc->needs_cleanup = true;
+ clear_exec_queue_extra_ref(q);
+ }
+
+ pending_disable = exec_queue_pending_disable(q);
+
+ if (pending_disable && exec_queue_suspended(q)) {
+ clear_exec_queue_suspended(q);
+ q->guc->needs_suspend = true;
+ }
+
+ if (pending_disable) {
+ if (!pending_enable)
+ set_exec_queue_enabled(q);
+ clear_exec_queue_pending_disable(q);
+ clear_exec_queue_check_timeout(q);
+ }
+
+ q->guc->resume_time = 0;
+}
+
+/*
+ * This function is quite complex but only real way to ensure no state is lost
+ * during VF resume flows. The function scans the queue state, make adjustments
+ * as needed, and queues jobs / messages which replayed upon unpause.
+ */
+static void guc_exec_queue_pause(struct xe_guc *guc, struct xe_exec_queue *q)
+{
+ struct xe_gpu_scheduler *sched = &q->guc->sched;
+ struct xe_sched_job *job;
+ int i;
+
+ lockdep_assert_held(&guc->submission_state.lock);
+
+ /* Stop scheduling + flush any DRM scheduler operations */
+ xe_sched_submission_stop(sched);
+ if (xe_exec_queue_is_lr(q))
+ cancel_work_sync(&q->guc->lr_tdr);
+ else
+ cancel_delayed_work_sync(&sched->base.work_tdr);
+
+ guc_exec_queue_revert_pending_state_change(q);
+
+ if (xe_exec_queue_is_parallel(q)) {
+ struct xe_device *xe = guc_to_xe(guc);
+ struct iosys_map map = xe_lrc_parallel_map(q->lrc[0]);
+
+ /*
+ * NOP existing WQ commands that may contain stale GGTT
+ * addresses. These will be replayed upon unpause. The hardware
+ * seems to get confused if the WQ head/tail pointers are
+ * adjusted.
+ */
+ for (i = 0; i < WQ_SIZE / sizeof(u32); ++i)
+ parallel_write(xe, map, wq[i],
+ FIELD_PREP(WQ_TYPE_MASK, WQ_TYPE_NOOP) |
+ FIELD_PREP(WQ_LEN_MASK, 0));
+ }
+
+ job = xe_sched_first_pending_job(sched);
+ if (job) {
+ /*
+ * Adjust software tail so jobs submitted overwrite previous
+ * position in ring buffer with new GGTT addresses.
+ */
+ for (i = 0; i < q->width; ++i)
+ q->lrc[i]->ring.tail = job->ptrs[i].head;
+ }
+}
+
/**
* xe_guc_submit_pause - Stop further runs of submission tasks on given GuC.
* @guc: the &xe_guc struct instance whose scheduler is to be disabled
struct xe_exec_queue *q;
unsigned long index;
- xa_for_each(&guc->submission_state.exec_queue_lookup, index, q)
- xe_sched_submission_stop_async(&q->guc->sched);
+ xe_gt_assert(guc_to_gt(guc), vf_recovery(guc));
+
+ mutex_lock(&guc->submission_state.lock);
+ xa_for_each(&guc->submission_state.exec_queue_lookup, index, q) {
+ /* Prevent redundant attempts to stop parallel queues */
+ if (q->guc->id != index)
+ continue;
+
+ guc_exec_queue_pause(guc, q);
+ }
+ mutex_unlock(&guc->submission_state.lock);
}
static void guc_exec_queue_start(struct xe_exec_queue *q)
return 0;
}
-static void guc_exec_queue_unpause(struct xe_exec_queue *q)
+static void guc_exec_queue_unpause_prepare(struct xe_guc *guc,
+ struct xe_exec_queue *q)
+{
+ struct xe_gpu_scheduler *sched = &q->guc->sched;
+ struct drm_sched_job *s_job;
+ struct xe_sched_job *job = NULL;
+
+ list_for_each_entry(s_job, &sched->base.pending_list, list) {
+ job = to_xe_sched_job(s_job);
+
+ q->ring_ops->emit_job(job);
+ job->skip_emit = true;
+ }
+
+ if (job)
+ job->last_replay = true;
+}
+
+/**
+ * xe_guc_submit_unpause_prepare - Prepare unpause submission tasks on given GuC.
+ * @guc: the &xe_guc struct instance whose scheduler is to be prepared for unpause
+ */
+void xe_guc_submit_unpause_prepare(struct xe_guc *guc)
+{
+ struct xe_exec_queue *q;
+ unsigned long index;
+
+ xe_gt_assert(guc_to_gt(guc), vf_recovery(guc));
+
+ mutex_lock(&guc->submission_state.lock);
+ xa_for_each(&guc->submission_state.exec_queue_lookup, index, q) {
+ /* Prevent redundant attempts to stop parallel queues */
+ if (q->guc->id != index)
+ continue;
+
+ guc_exec_queue_unpause_prepare(guc, q);
+ }
+ mutex_unlock(&guc->submission_state.lock);
+}
+
+static void guc_exec_queue_replay_pending_state_change(struct xe_exec_queue *q)
+{
+ struct xe_gpu_scheduler *sched = &q->guc->sched;
+ struct xe_sched_msg *msg;
+
+ if (q->guc->needs_cleanup) {
+ msg = q->guc->static_msgs + STATIC_MSG_CLEANUP;
+
+ guc_exec_queue_add_msg(q, msg, CLEANUP);
+ q->guc->needs_cleanup = false;
+ }
+
+ if (q->guc->needs_suspend) {
+ msg = q->guc->static_msgs + STATIC_MSG_SUSPEND;
+
+ xe_sched_msg_lock(sched);
+ guc_exec_queue_try_add_msg_head(q, msg, SUSPEND);
+ xe_sched_msg_unlock(sched);
+
+ q->guc->needs_suspend = false;
+ }
+
+ /*
+ * The resume must be in the message queue before the suspend as it is
+ * not possible for a resume to be issued if a suspend pending is, but
+ * the inverse is possible.
+ */
+ if (q->guc->needs_resume) {
+ msg = q->guc->static_msgs + STATIC_MSG_RESUME;
+
+ xe_sched_msg_lock(sched);
+ guc_exec_queue_try_add_msg_head(q, msg, RESUME);
+ xe_sched_msg_unlock(sched);
+
+ q->guc->needs_resume = false;
+ }
+}
+
+static void guc_exec_queue_unpause(struct xe_guc *guc, struct xe_exec_queue *q)
{
struct xe_gpu_scheduler *sched = &q->guc->sched;
+ bool needs_tdr = exec_queue_killed_or_banned_or_wedged(q);
+
+ lockdep_assert_held(&guc->submission_state.lock);
+ xe_sched_resubmit_jobs(sched);
+ guc_exec_queue_replay_pending_state_change(q);
xe_sched_submission_start(sched);
+ if (needs_tdr)
+ xe_guc_exec_queue_trigger_cleanup(q);
+ xe_sched_submission_resume_tdr(sched);
}
/**
struct xe_exec_queue *q;
unsigned long index;
- xa_for_each(&guc->submission_state.exec_queue_lookup, index, q)
- guc_exec_queue_unpause(q);
+ mutex_lock(&guc->submission_state.lock);
+ xa_for_each(&guc->submission_state.exec_queue_lookup, index, q) {
+ /*
+ * Prevent redundant attempts to stop parallel queues, or queues
+ * created after resfix done.
+ */
+ if (q->guc->id != index ||
+ !READ_ONCE(q->guc->sched.base.pause_submit))
+ continue;
- wake_up_all(&guc->ct.wq);
+ guc_exec_queue_unpause(guc, q);
+ }
+ mutex_unlock(&guc->submission_state.lock);
}
/**
xa_for_each(&guc->submission_state.exec_queue_lookup, index, q) {
struct xe_gpu_scheduler *sched = &q->guc->sched;
+ /* Prevent redundant attempts to stop parallel queues */
+ if (q->guc->id != index)
+ continue;
+
xe_sched_submission_start(sched);
if (exec_queue_killed_or_banned_or_wedged(q))
xe_guc_exec_queue_trigger_cleanup(q);
mutex_lock(&guc->submission_state.lock);
xa_for_each(&guc->submission_state.exec_queue_lookup, index, q) {
+ /* Prevent redundant attempts to stop parallel queues */
+ if (q->guc->id != index)
+ continue;
+
err = xe_exec_queue_contexts_hwsp_rebase(q, scratch);
if (err)
break;