In a similar spirit as previous commits, avoid overflow when looking up
an object's OID in a MIDX when its position is greater than
`2^32-1/m->hash_len`.
As usual, it is perfectly OK for a MIDX to have as many as 2^32-1
objects (since we use 32-bit fields to count the number of objects at
each fanout layer). But if we have more than `2^32-1/m->hash_len` number
of objects, we will incorrectly perform the computation using 32-bit
integers, overflowing the result.
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
if (n >= m->num_objects)
return NULL;
- oidread(oid, m->chunk_oid_lookup + m->hash_len * n);
+ oidread(oid, m->chunk_oid_lookup + st_mult(m->hash_len, n));
return oid;
}