DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_COUNTER, v3d_perfmon_get_counter_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_PERFMON_SET_GLOBAL, v3d_perfmon_set_global_ioctl, DRM_RENDER_ALLOW),
};
static const struct drm_driver v3d_drm_driver = {
u32 num_allocated;
u32 pages_allocated;
} bo_stats;
+
+ /* To support a performance analysis tool in user space, we require
+ * a single, globally configured performance monitor (perfmon) for
+ * all jobs.
+ */
+ struct v3d_perfmon *global_perfmon;
};
static inline struct v3d_dev *
struct drm_file *file_priv);
int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
/* v3d_sysfs.c */
int v3d_sysfs_init(struct device *dev);
if (perfmon == v3d->active_perfmon)
v3d_perfmon_stop(v3d, perfmon, false);
+ /* If the global perfmon is being destroyed, set it to NULL */
+ cmpxchg(&v3d->global_perfmon, perfmon, NULL);
+
v3d_perfmon_put(perfmon);
return 0;
if (perfmon == v3d->active_perfmon)
v3d_perfmon_stop(v3d, perfmon, false);
+ /* If the global perfmon is being destroyed, set it to NULL */
+ cmpxchg(&v3d->global_perfmon, perfmon, NULL);
+
v3d_perfmon_put(perfmon);
return 0;
return 0;
}
+
+int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
+ struct drm_v3d_perfmon_set_global *req = data;
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct v3d_perfmon *perfmon;
+
+ if (req->flags & ~DRM_V3D_PERFMON_CLEAR_GLOBAL)
+ return -EINVAL;
+
+ perfmon = v3d_perfmon_find(v3d_priv, req->id);
+ if (!perfmon)
+ return -EINVAL;
+
+ /* If the request is to clear the global performance monitor */
+ if (req->flags & DRM_V3D_PERFMON_CLEAR_GLOBAL) {
+ if (!v3d->global_perfmon)
+ return -EINVAL;
+
+ xchg(&v3d->global_perfmon, NULL);
+
+ return 0;
+ }
+
+ if (cmpxchg(&v3d->global_perfmon, NULL, perfmon))
+ return -EBUSY;
+
+ return 0;
+}
static void
v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job)
{
- if (job->perfmon != v3d->active_perfmon)
+ struct v3d_perfmon *perfmon = v3d->global_perfmon;
+
+ if (!perfmon)
+ perfmon = job->perfmon;
+
+ if (perfmon == v3d->active_perfmon)
+ return;
+
+ if (perfmon != v3d->active_perfmon)
v3d_perfmon_stop(v3d, v3d->active_perfmon, true);
- if (job->perfmon && v3d->active_perfmon != job->perfmon)
- v3d_perfmon_start(v3d, job->perfmon);
+ if (perfmon && v3d->active_perfmon != perfmon)
+ v3d_perfmon_start(v3d, perfmon);
}
static void
goto fail;
if (args->perfmon_id) {
+ if (v3d->global_perfmon) {
+ ret = -EAGAIN;
+ goto fail_perfmon;
+ }
+
render->base.perfmon = v3d_perfmon_find(v3d_priv,
args->perfmon_id);
goto fail;
if (args->perfmon_id) {
+ if (v3d->global_perfmon) {
+ ret = -EAGAIN;
+ goto fail_perfmon;
+ }
+
job->base.perfmon = v3d_perfmon_find(v3d_priv,
args->perfmon_id);
if (!job->base.perfmon) {
#define DRM_V3D_PERFMON_GET_VALUES 0x0a
#define DRM_V3D_SUBMIT_CPU 0x0b
#define DRM_V3D_PERFMON_GET_COUNTER 0x0c
+#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
#define DRM_IOCTL_V3D_SUBMIT_CPU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, struct drm_v3d_submit_cpu)
#define DRM_IOCTL_V3D_PERFMON_GET_COUNTER DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \
struct drm_v3d_perfmon_get_counter)
+#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \
+ struct drm_v3d_perfmon_set_global)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
#define DRM_V3D_SUBMIT_EXTENSION 0x02
__u8 reserved[7];
};
+#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001
+
+/**
+ * struct drm_v3d_perfmon_set_global - ioctl to define a global performance
+ * monitor
+ *
+ * The global performance monitor will be used for all jobs. If a global
+ * performance monitor is defined, jobs with a self-defined performance
+ * monitor won't be allowed.
+ */
+struct drm_v3d_perfmon_set_global {
+ __u32 flags;
+ __u32 id;
+};
+
#if defined(__cplusplus)
}
#endif