}
#endif /* !defined(HAVE_ARC4RANDOM_BUF) && defined(HAVE_ARC4RANDOM) */
-#ifndef HAVE_ARC4RANDOM_UNIFORM
-/*
- * Calculate a uniformly distributed random number less than upper_bound
- * avoiding "modulo bias".
- *
- * Uniformity is achieved by generating new random numbers until the one
- * returned is outside the range [0, 2**32 % upper_bound). This
- * guarantees the selected random number will be inside
- * [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
- * after reduction modulo upper_bound.
- */
-u_int32_t
-arc4random_uniform(u_int32_t upper_bound)
-{
- u_int32_t r, min;
-
- if (upper_bound < 2)
- return 0;
-
- /* 2**32 % x == (2**32 - x) % x */
- min = -upper_bound % upper_bound;
-
- /*
- * This could theoretically loop forever but each retry has
- * p > 0.5 (worst case, usually far better) of selecting a
- * number inside the range we need, so it should rarely need
- * to re-roll.
- */
- for (;;) {
- r = arc4random();
- if (r >= min)
- break;
- }
-
- return r % upper_bound;
-}
-#endif /* !HAVE_ARC4RANDOM_UNIFORM */
-
#if 0
/*-------- Test code for i386 --------*/
#include <stdio.h>