We've never needed to unset an individual bit in a bitmap until now.
Typically they start with all bits unset and we bitmap_set() them, or we
are applying another bitmap as a mask. But the easiest way to apply an
object filter to a bitmap result will be to unset the individual bits.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
self->words[block] |= EWAH_MASK(pos);
}
+void bitmap_unset(struct bitmap *self, size_t pos)
+{
+ size_t block = EWAH_BLOCK(pos);
+
+ if (block < self->word_alloc)
+ self->words[block] &= ~EWAH_MASK(pos);
+}
+
int bitmap_get(struct bitmap *self, size_t pos)
{
size_t block = EWAH_BLOCK(pos);
struct bitmap *bitmap_new(void);
void bitmap_set(struct bitmap *self, size_t pos);
+void bitmap_unset(struct bitmap *self, size_t pos);
int bitmap_get(struct bitmap *self, size_t pos);
void bitmap_reset(struct bitmap *self);
void bitmap_free(struct bitmap *self);