/* See ada-lang.h. */
std::string
-ada_decode (const char *encoded, bool wrap, bool operators, bool wide)
+ada_decode (const char *encoded, bool wrap, bool translate)
{
int i;
int len0;
while (i < len0)
{
/* Is this a symbol function? */
- if (operators && at_start_name && encoded[i] == 'O')
+ if (at_start_name && encoded[i] == 'O')
{
int k;
op_len - 1) == 0)
&& !c_isalnum (encoded[i + op_len]))
{
- decoded.append (ada_opname_table[k].decoded);
+ if (translate)
+ decoded.append (ada_opname_table[k].decoded);
+ else
+ decoded.append (ada_opname_table[k].encoded);
at_start_name = 0;
i += op_len;
break;
i++;
}
- if (wide && i < len0 + 3 && encoded[i] == 'U' && c_isxdigit (encoded[i + 1]))
+ /* Handle wide characters while respecting the arguments to the
+ function: we may want to copy them verbatim, but in this case
+ we do not want to register that we've copied an upper-case
+ character. */
+ if (i < len0 + 3 && encoded[i] == 'U' && c_isxdigit (encoded[i + 1]))
{
- if (convert_from_hex_encoded (decoded, &encoded[i + 1], 2))
+ if (translate)
{
- i += 3;
+ if (convert_from_hex_encoded (decoded, &encoded[i + 1], 2))
+ {
+ i += 3;
+ continue;
+ }
+ }
+ else
+ {
+ decoded.push_back (encoded[i]);
+ ++i;
continue;
}
}
- else if (wide && i < len0 + 5 && encoded[i] == 'W' && c_isxdigit (encoded[i + 1]))
+ else if (i < len0 + 5 && encoded[i] == 'W'
+ && c_isxdigit (encoded[i + 1]))
{
- if (convert_from_hex_encoded (decoded, &encoded[i + 1], 4))
+ if (translate)
+ {
+ if (convert_from_hex_encoded (decoded, &encoded[i + 1], 4))
+ {
+ i += 5;
+ continue;
+ }
+ }
+ else
{
- i += 5;
+ decoded.push_back (encoded[i]);
+ ++i;
continue;
}
}
- else if (wide && i < len0 + 10 && encoded[i] == 'W' && encoded[i + 1] == 'W'
+ else if (i < len0 + 10 && encoded[i] == 'W' && encoded[i + 1] == 'W'
&& c_isxdigit (encoded[i + 2]))
{
- if (convert_from_hex_encoded (decoded, &encoded[i + 2], 8))
+ if (translate)
{
- i += 10;
+ if (convert_from_hex_encoded (decoded, &encoded[i + 2], 8))
+ {
+ i += 10;
+ continue;
+ }
+ }
+ else
+ {
+ decoded.push_back (encoded[i]);
+ ++i;
continue;
}
}
at_start_name = 1;
i += 2;
}
+ else if (isupper (encoded[i]) || encoded[i] == ' ')
+ {
+ /* Decoded names should never contain any uppercase
+ character. */
+ goto Suppress;
+ }
else
{
/* It's a character part of the decoded name, so just copy it
}
}
- /* Decoded names should never contain any uppercase character.
- Double-check this, and abort the decoding if we find one. */
-
- if (operators)
- {
- for (i = 0; i < decoded.length(); ++i)
- if (c_isupper (decoded[i]) || decoded[i] == ' ')
- goto Suppress;
- }
-
/* If the compiler added a suffix, append it now. */
if (suffix >= 0)
decoded = decoded + "[" + &encoded[suffix] + "]";
/* This isn't valid, but used to cause a crash. PR gdb/30639. The
result does not really matter very much. */
SELF_CHECK (ada_decode ("44") == "44");
+
+ /* Check that the settings used by the DWARF reader have the desired
+ effect. */
+ SELF_CHECK (ada_decode ("symada__cS", false, false) == "");
+ SELF_CHECK (ada_decode ("pkg__Oxor", false, false) == "pkg.Oxor");
+ SELF_CHECK (ada_decode ("pack__func_W017b", false, false)
+ == "pack.func_W017b");
}
#endif
else
m_standard_p = false;
- m_decoded_name = ada_decode (m_encoded_name.c_str (), true, false, false);
+ m_decoded_name = ada_decode (m_encoded_name.c_str (), true, false);
/* If the name contains a ".", then the user is entering a fully
qualified entity name, and the match must not be done in wild
simply wrapped in <...>. If WRAP is false, then the empty string
will be returned.
- When OPERATORS is false, operator names will not be decoded. By
- default, they are decoded, e.g., 'Oadd' will be transformed to
- '"+"'.
-
- When WIDE is false, wide characters will be left as-is. By
- default, they converted from their hex encoding to the host
- charset. */
+ TRANSLATE has two effects. When true (the default), operator names
+ and wide characters will be decoded. E.g., 'Oadd' will be
+ transformed to '"+"', and wide characters converted from their hex
+ encoding to the host charset. When false, these will be left
+ alone. */
extern std::string ada_decode (const char *name, bool wrap = true,
- bool operators = true,
- bool wide = true);
+ bool translate = true);
extern std::vector<struct block_symbol> ada_lookup_symbol_list
(const char *, const struct block *, domain_search_flags);