When aoe's rexmit_timer() notices that an aoe target fails to respond to
commands for more than aoe_deadsecs, it calls aoedev_downdev() which
cleans the outstanding aoe and block queues. This can involve sleeping,
such as in blk_mq_freeze_queue(), which should not occur in irq context.
This patch defers that aoedev_downdev() call to the aoe device's
workqueue.
Link: https://bugzilla.kernel.org/show_bug.cgi?id=212665
Signed-off-by: Justin Sanders <jsanders.devel@gmail.com>
Link: https://lore.kernel.org/r/20250610170600.869-2-jsanders.devel@gmail.com
Tested-By: Valentin Kleibel <valentin@vrvis.at>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
DEVFL_NEWSIZE = (1<<6), /* need to update dev size in block layer */
DEVFL_FREEING = (1<<7), /* set when device is being cleaned up */
DEVFL_FREED = (1<<8), /* device has been cleaned up */
+ DEVFL_DEAD = (1<<9), /* device has timed out of aoe_deadsecs */
};
enum {
utgts = count_targets(d, NULL);
- if (d->flags & DEVFL_TKILL) {
+ if (d->flags & (DEVFL_TKILL | DEVFL_DEAD)) {
spin_unlock_irqrestore(&d->lock, flags);
return;
}
* to clean up.
*/
list_splice(&flist, &d->factive[0]);
- aoedev_downdev(d);
+ d->flags |= DEVFL_DEAD;
+ queue_work(aoe_wq, &d->work);
goto out;
}
{
struct aoedev *d = container_of(work, struct aoedev, work);
+ if (d->flags & DEVFL_DEAD)
+ aoedev_downdev(d);
+
if (d->flags & DEVFL_GDALLOC)
aoeblk_gdalloc(d);
struct list_head *head, *pos, *nx;
struct request *rq, *rqnext;
int i;
+ unsigned long flags;
- d->flags &= ~DEVFL_UP;
+ spin_lock_irqsave(&d->lock, flags);
+ d->flags &= ~(DEVFL_UP | DEVFL_DEAD);
+ spin_unlock_irqrestore(&d->lock, flags);
/* clean out active and to-be-retransmitted buffers */
for (i = 0; i < NFACTIVE; i++) {