The socket_info->connection_establish is set through
link_socket_set_outgoing_addr when we reach FULL_SYNC. This patch
introduces a new state in context_auth that replaces the
connection_established state for TLS connections. This make the state
machine easier to understand.
Also, rename "enum client_connect_status" to "multi_status", re-order
states so CAS_NOT_CONNECTED (=0) is the default state, and introduce
CAS_CONNECT_DONE as numerically highest so "are we done?" can be
easily checked.
This is part of the patchset to fix CVE-2020-15078 in "master" by
reorganizing the handling of incoming new and renegotiated TLS sessions
to make the code easier to understand and less prone to "edge case"
issues.
Patch v2: fix p2p mode server without (without ncp)
CVE: 2020-15078
Signed-off-by: Arne Schwabe <arne@rfc2549.org>
Acked-by: Antonio Quartulli <antonio@openvpn.net>
Message-Id: <
20210520151148.
2565578-3-arne@rfc2549.org>
URL: https://www.mail-archive.com/openvpn-devel@lists.sourceforge.net/msg22419.html
Signed-off-by: Gert Doering <gert@greenie.muc.de>
check_connection_established(struct context *c)
{
- if (CONNECTION_ESTABLISHED(c))
+ if (connection_established(c))
{
/* if --pull was specified, send a push request to server */
if (c->c2.tls_multi && c->options.pull)
* has not yet succeeded. In non-TLS tls_multi mode is not defined
* and we always pass packets.
*/
- if (c->c2.tls_multi && c->c2.tls_multi->multi_state != CAS_SUCCEEDED)
+ if (c->c2.tls_multi && c->c2.tls_multi->multi_state < CAS_CONNECT_DONE)
{
c->c2.buf.len = 0;
}
* has not yet succeeded. In non-TLS mode tls_multi is not defined
* and we always pass packets.
*/
- if (c->c2.tls_multi && c->c2.tls_multi->multi_state != CAS_SUCCEEDED)
+ if (c->c2.tls_multi && c->c2.tls_multi->multi_state < CAS_CONNECT_DONE)
{
c->c2.buf.len = 0;
}
}
}
-#define CONNECTION_ESTABLISHED(c) (get_link_socket_info(c)->connection_established)
+static inline bool
+connection_established(struct context *c)
+{
+ if (c->c2.tls_multi)
+ {
+ return c->c2.tls_multi->multi_state >= CAS_CONNECT_DONE;
+ }
+ else
+ {
+ return get_link_socket_info(c)->connection_established;
+ }
+}
#endif /* FORWARD_H */
#ifdef ENABLE_MANAGEMENT
set_cc_config(mi, NULL);
#endif
- if (mi->context.c2.tls_multi->multi_state == CAS_SUCCEEDED)
+
+ if (mi->context.c2.tls_multi->multi_state >= CAS_CONNECT_DONE)
{
multi_client_disconnect_script(mi);
}
goto err;
}
- mi->context.c2.tls_multi->multi_state = CAS_PENDING;
+ mi->context.c2.tls_multi->multi_state = CAS_NOT_CONNECTED;
if (hash_n_elements(m->hash) >= m->max_clients)
{
mi->reporting_addr_ipv6 = mi->context.c2.push_ifconfig_ipv6_local;
/* set context-level authentication flag */
- mi->context.c2.tls_multi->multi_state = CAS_SUCCEEDED;
+ mi->context.c2.tls_multi->multi_state = CAS_CONNECT_DONE;
/* authentication complete, calculate dynamic client specific options */
if (!multi_client_set_protocol_options(&mi->context))
case CC_RET_DEFERRED:
/*
- * we already set client_connect_status to DEFERRED_RESULT or
+ * we already set multi_status to DEFERRED_RESULT or
* DEFERRED_NO_RESULT. We just return
- * from the function as having client_connect_status
+ * from the function as having multi_status
*/
return;
{
/* connection is "established" when SSL/TLS key negotiation succeeds
* and (if specified) auth user/pass succeeds */
- if (is_cas_pending(mi->context.c2.tls_multi->multi_state)
- && CONNECTION_ESTABLISHED(&mi->context))
+
+ if (is_cas_pending(mi->context.c2.tls_multi->multi_state))
{
multi_connection_established(m, mi);
}
void
check_send_occ_load_test_dowork(struct context *c)
{
- if (CONNECTION_ESTABLISHED(c))
+ if (connection_established(c))
{
const struct mtu_load_test *entry;
static inline bool
-is_cas_pending(enum client_connect_status cas)
+is_cas_pending(enum multi_status cas)
{
return cas == CAS_PENDING || cas == CAS_PENDING_DEFERRED
|| cas == CAS_PENDING_DEFERRED_PARTIAL;
struct link_socket *link_socket; /* socket used for TCP/UDP connection to remote */
bool link_socket_owned;
+
+ /** This variable is used instead link_socket->info for P2MP UDP childs */
struct link_socket_info *link_socket_info;
const struct link_socket *accept_from; /* possibly do accept() on a parent link_socket */
send_auth_failed(c, client_reason);
ret = PUSH_MSG_AUTH_FAILURE;
}
- else if (c->c2.tls_multi->multi_state == CAS_SUCCEEDED)
+ else if (c->c2.tls_multi->multi_state >= CAS_CONNECT_DONE)
{
time_t now;
* If we're a p2mp server to allow NCP, the first key
* generation is postponed until after the connect script finished and the
* NCP options can be processed. Since that always happens at after connect
- * script options are available the CAS_SUCCEEDED status is identical to
- * NCP options are processed and we have no extra state for NCP finished.
+ * script options are available the CAS_CONNECT_DONE status is identical to
+ * NCP options are processed and do not wait for NCP being finished.
*/
- if (session->opt->server && (session->opt->mode != MODE_SERVER
- || multi->multi_state == CAS_SUCCEEDED))
+ if (ks->authenticated > KS_AUTH_FALSE && session->opt->server
+ && ((session->opt->mode == MODE_SERVER && multi->multi_state >= CAS_CONNECT_DONE)
+ || (session->opt->mode == MODE_POINT_TO_POINT && !session->opt->pull)))
{
- if (ks->authenticated > KS_AUTH_FALSE)
+ /* if key_id >= 1, is a renegotiation, so we use the already established
+ * parameters and do not need to delay anything. */
+
+ /* key-id == 0 and multi_state >= CAS_CONNECT_DONE is a special case of
+ * the server reusing the session of a reconnecting client. */
+ if (!tls_session_generate_data_channel_keys(session))
{
- if (!tls_session_generate_data_channel_keys(session))
- {
- msg(D_TLS_ERRORS, "TLS Error: server generate_key_expansion failed");
- goto error;
- }
+ msg(D_TLS_ERRORS, "TLS Error: server generate_key_expansion failed");
+ goto error;
}
}
/* Set outgoing address for data channel packets */
link_socket_set_outgoing_addr(to_link_socket_info, &ks->remote_addr, session->common_name, session->opt->es);
+ /* Check if we need to advance the tls_multi state machine */
+ if (multi->multi_state == CAS_NOT_CONNECTED)
+ {
+ if (session->opt->mode == MODE_SERVER)
+ {
+ /* On a server we continue with running connect scripts next */
+ multi->multi_state = CAS_PENDING;
+ }
+ else
+ {
+ /* Skip the connect script related states */
+ multi->multi_state = CAS_CONNECT_DONE;
+ }
+ }
+
/* Flush any payload packets that were buffered before our state transitioned to S_ACTIVE */
flush_payload_buffer(ks);
/* client authentication state, CAS_SUCCEEDED must be 0 since
* non multi code path still checks this variable but does not initialise it
* so the code depends on zero initialisation */
-enum client_connect_status {
- CAS_SUCCEEDED=0,
+
+/* CAS_NOT_CONNECTED is the initial state for every context. When the *first*
+ * tls_session reaches S_ACTIVE, this state machine moves to CAS_PENDING (server)
+ * or CAS_CONNECT_DONE (client/p2p) as clients skip the stages associated with
+ * connect scripts/plugins */
+enum multi_status {
+ CAS_NOT_CONNECTED,
CAS_PENDING,
CAS_PENDING_DEFERRED,
CAS_PENDING_DEFERRED_PARTIAL, /**< at least handler succeeded, no result yet*/
CAS_FAILED,
+ CAS_CONNECT_DONE,
};
int n_sessions; /**< Number of sessions negotiated thus
* far. */
- enum client_connect_status multi_state;
+ enum multi_status multi_state;
/*
* Number of errors.