static void replicator_brain_fill(struct replicator_brain *brain);
+static void replicator_brain_timeout(struct replicator_brain *brain)
+{
+ timeout_remove(&brain->to);
+ replicator_brain_fill(brain);
+}
+
static void replicator_brain_queue_changed(void *context)
{
struct replicator_brain *brain = context;
return TRUE;
}
-static void replicator_brain_timeout(struct replicator_brain *brain)
-{
- timeout_remove(&brain->to);
- replicator_brain_fill(brain);
-}
-
static bool replicator_brain_fill_next(struct replicator_brain *brain)
{
struct replicator_user *user;