** End of the append_escaped_arg() routine, adapted from the Fossil **
*****************************************************************************/
+/*****************************************************************************
+** The Hash Engine
+**
+** This is basically SHA3, though with a 160-bit hash, and reducing the
+** number of rounds in the KeccakF1600 step function from 24 to 6.
+*/
+/*
+** Macros to determine whether the machine is big or little endian,
+** and whether or not that determination is run-time or compile-time.
+**
+** For best performance, an attempt is made to guess at the byte-order
+** using C-preprocessor macros. If that is unsuccessful, or if
+** -DHash_BYTEORDER=0 is set, then byte-order is determined
+** at run-time.
+*/
+#ifndef Hash_BYTEORDER
+# if defined(i386) || defined(__i386__) || defined(_M_IX86) || \
+ defined(__x86_64) || defined(__x86_64__) || defined(_M_X64) || \
+ defined(_M_AMD64) || defined(_M_ARM) || defined(__x86) || \
+ defined(__arm__)
+# define Hash_BYTEORDER 1234
+# elif defined(sparc) || defined(__ppc__)
+# define Hash_BYTEORDER 4321
+# else
+# define Hash_BYTEORDER 0
+# endif
+#endif
+
+typedef sqlite3_uint64 u64;
+
+/*
+** State structure for a Hash hash in progress
+*/
+typedef struct HashContext HashContext;
+struct HashContext {
+ union {
+ u64 s[25]; /* Keccak state. 5x5 lines of 64 bits each */
+ unsigned char x[1600]; /* ... or 1600 bytes */
+ } u;
+ unsigned nRate; /* Bytes of input accepted per Keccak iteration */
+ unsigned nLoaded; /* Input bytes loaded into u.x[] so far this cycle */
+ unsigned ixMask; /* Insert next input into u.x[nLoaded^ixMask]. */
+ unsigned iSize; /* 224, 256, 358, or 512 */
+};
+
+/*
+** A single step of the Keccak mixing function for a 1600-bit state
+*/
+static void KeccakF1600Step(HashContext *p){
+ int i;
+ u64 b0, b1, b2, b3, b4;
+ u64 c0, c1, c2, c3, c4;
+ u64 d0, d1, d2, d3, d4;
+ static const u64 RC[] = {
+ 0x0000000000000001ULL, 0x0000000000008082ULL,
+ 0x800000000000808aULL, 0x8000000080008000ULL,
+ 0x000000000000808bULL, 0x0000000080000001ULL,
+ 0x8000000080008081ULL, 0x8000000000008009ULL,
+ 0x000000000000008aULL, 0x0000000000000088ULL,
+ 0x0000000080008009ULL, 0x000000008000000aULL,
+ 0x000000008000808bULL, 0x800000000000008bULL,
+ 0x8000000000008089ULL, 0x8000000000008003ULL,
+ 0x8000000000008002ULL, 0x8000000000000080ULL,
+ 0x000000000000800aULL, 0x800000008000000aULL,
+ 0x8000000080008081ULL, 0x8000000000008080ULL,
+ 0x0000000080000001ULL, 0x8000000080008008ULL
+ };
+# define a00 (p->u.s[0])
+# define a01 (p->u.s[1])
+# define a02 (p->u.s[2])
+# define a03 (p->u.s[3])
+# define a04 (p->u.s[4])
+# define a10 (p->u.s[5])
+# define a11 (p->u.s[6])
+# define a12 (p->u.s[7])
+# define a13 (p->u.s[8])
+# define a14 (p->u.s[9])
+# define a20 (p->u.s[10])
+# define a21 (p->u.s[11])
+# define a22 (p->u.s[12])
+# define a23 (p->u.s[13])
+# define a24 (p->u.s[14])
+# define a30 (p->u.s[15])
+# define a31 (p->u.s[16])
+# define a32 (p->u.s[17])
+# define a33 (p->u.s[18])
+# define a34 (p->u.s[19])
+# define a40 (p->u.s[20])
+# define a41 (p->u.s[21])
+# define a42 (p->u.s[22])
+# define a43 (p->u.s[23])
+# define a44 (p->u.s[24])
+# define ROL64(a,x) ((a<<x)|(a>>(64-x)))
+
+ /* v---- Number of rounds. SHA3 has 24 here. */
+ for(i=0; i<6; i+=4){
+ c0 = a00^a10^a20^a30^a40;
+ c1 = a01^a11^a21^a31^a41;
+ c2 = a02^a12^a22^a32^a42;
+ c3 = a03^a13^a23^a33^a43;
+ c4 = a04^a14^a24^a34^a44;
+ d0 = c4^ROL64(c1, 1);
+ d1 = c0^ROL64(c2, 1);
+ d2 = c1^ROL64(c3, 1);
+ d3 = c2^ROL64(c4, 1);
+ d4 = c3^ROL64(c0, 1);
+
+ b0 = (a00^d0);
+ b1 = ROL64((a11^d1), 44);
+ b2 = ROL64((a22^d2), 43);
+ b3 = ROL64((a33^d3), 21);
+ b4 = ROL64((a44^d4), 14);
+ a00 = b0 ^((~b1)& b2 );
+ a00 ^= RC[i];
+ a11 = b1 ^((~b2)& b3 );
+ a22 = b2 ^((~b3)& b4 );
+ a33 = b3 ^((~b4)& b0 );
+ a44 = b4 ^((~b0)& b1 );
+
+ b2 = ROL64((a20^d0), 3);
+ b3 = ROL64((a31^d1), 45);
+ b4 = ROL64((a42^d2), 61);
+ b0 = ROL64((a03^d3), 28);
+ b1 = ROL64((a14^d4), 20);
+ a20 = b0 ^((~b1)& b2 );
+ a31 = b1 ^((~b2)& b3 );
+ a42 = b2 ^((~b3)& b4 );
+ a03 = b3 ^((~b4)& b0 );
+ a14 = b4 ^((~b0)& b1 );
+
+ b4 = ROL64((a40^d0), 18);
+ b0 = ROL64((a01^d1), 1);
+ b1 = ROL64((a12^d2), 6);
+ b2 = ROL64((a23^d3), 25);
+ b3 = ROL64((a34^d4), 8);
+ a40 = b0 ^((~b1)& b2 );
+ a01 = b1 ^((~b2)& b3 );
+ a12 = b2 ^((~b3)& b4 );
+ a23 = b3 ^((~b4)& b0 );
+ a34 = b4 ^((~b0)& b1 );
+
+ b1 = ROL64((a10^d0), 36);
+ b2 = ROL64((a21^d1), 10);
+ b3 = ROL64((a32^d2), 15);
+ b4 = ROL64((a43^d3), 56);
+ b0 = ROL64((a04^d4), 27);
+ a10 = b0 ^((~b1)& b2 );
+ a21 = b1 ^((~b2)& b3 );
+ a32 = b2 ^((~b3)& b4 );
+ a43 = b3 ^((~b4)& b0 );
+ a04 = b4 ^((~b0)& b1 );
+
+ b3 = ROL64((a30^d0), 41);
+ b4 = ROL64((a41^d1), 2);
+ b0 = ROL64((a02^d2), 62);
+ b1 = ROL64((a13^d3), 55);
+ b2 = ROL64((a24^d4), 39);
+ a30 = b0 ^((~b1)& b2 );
+ a41 = b1 ^((~b2)& b3 );
+ a02 = b2 ^((~b3)& b4 );
+ a13 = b3 ^((~b4)& b0 );
+ a24 = b4 ^((~b0)& b1 );
+
+ c0 = a00^a20^a40^a10^a30;
+ c1 = a11^a31^a01^a21^a41;
+ c2 = a22^a42^a12^a32^a02;
+ c3 = a33^a03^a23^a43^a13;
+ c4 = a44^a14^a34^a04^a24;
+ d0 = c4^ROL64(c1, 1);
+ d1 = c0^ROL64(c2, 1);
+ d2 = c1^ROL64(c3, 1);
+ d3 = c2^ROL64(c4, 1);
+ d4 = c3^ROL64(c0, 1);
+
+ b0 = (a00^d0);
+ b1 = ROL64((a31^d1), 44);
+ b2 = ROL64((a12^d2), 43);
+ b3 = ROL64((a43^d3), 21);
+ b4 = ROL64((a24^d4), 14);
+ a00 = b0 ^((~b1)& b2 );
+ a00 ^= RC[i+1];
+ a31 = b1 ^((~b2)& b3 );
+ a12 = b2 ^((~b3)& b4 );
+ a43 = b3 ^((~b4)& b0 );
+ a24 = b4 ^((~b0)& b1 );
+
+ b2 = ROL64((a40^d0), 3);
+ b3 = ROL64((a21^d1), 45);
+ b4 = ROL64((a02^d2), 61);
+ b0 = ROL64((a33^d3), 28);
+ b1 = ROL64((a14^d4), 20);
+ a40 = b0 ^((~b1)& b2 );
+ a21 = b1 ^((~b2)& b3 );
+ a02 = b2 ^((~b3)& b4 );
+ a33 = b3 ^((~b4)& b0 );
+ a14 = b4 ^((~b0)& b1 );
+
+ b4 = ROL64((a30^d0), 18);
+ b0 = ROL64((a11^d1), 1);
+ b1 = ROL64((a42^d2), 6);
+ b2 = ROL64((a23^d3), 25);
+ b3 = ROL64((a04^d4), 8);
+ a30 = b0 ^((~b1)& b2 );
+ a11 = b1 ^((~b2)& b3 );
+ a42 = b2 ^((~b3)& b4 );
+ a23 = b3 ^((~b4)& b0 );
+ a04 = b4 ^((~b0)& b1 );
+
+ b1 = ROL64((a20^d0), 36);
+ b2 = ROL64((a01^d1), 10);
+ b3 = ROL64((a32^d2), 15);
+ b4 = ROL64((a13^d3), 56);
+ b0 = ROL64((a44^d4), 27);
+ a20 = b0 ^((~b1)& b2 );
+ a01 = b1 ^((~b2)& b3 );
+ a32 = b2 ^((~b3)& b4 );
+ a13 = b3 ^((~b4)& b0 );
+ a44 = b4 ^((~b0)& b1 );
+
+ b3 = ROL64((a10^d0), 41);
+ b4 = ROL64((a41^d1), 2);
+ b0 = ROL64((a22^d2), 62);
+ b1 = ROL64((a03^d3), 55);
+ b2 = ROL64((a34^d4), 39);
+ a10 = b0 ^((~b1)& b2 );
+ a41 = b1 ^((~b2)& b3 );
+ a22 = b2 ^((~b3)& b4 );
+ a03 = b3 ^((~b4)& b0 );
+ a34 = b4 ^((~b0)& b1 );
+
+ c0 = a00^a40^a30^a20^a10;
+ c1 = a31^a21^a11^a01^a41;
+ c2 = a12^a02^a42^a32^a22;
+ c3 = a43^a33^a23^a13^a03;
+ c4 = a24^a14^a04^a44^a34;
+ d0 = c4^ROL64(c1, 1);
+ d1 = c0^ROL64(c2, 1);
+ d2 = c1^ROL64(c3, 1);
+ d3 = c2^ROL64(c4, 1);
+ d4 = c3^ROL64(c0, 1);
+
+ b0 = (a00^d0);
+ b1 = ROL64((a21^d1), 44);
+ b2 = ROL64((a42^d2), 43);
+ b3 = ROL64((a13^d3), 21);
+ b4 = ROL64((a34^d4), 14);
+ a00 = b0 ^((~b1)& b2 );
+ a00 ^= RC[i+2];
+ a21 = b1 ^((~b2)& b3 );
+ a42 = b2 ^((~b3)& b4 );
+ a13 = b3 ^((~b4)& b0 );
+ a34 = b4 ^((~b0)& b1 );
+
+ b2 = ROL64((a30^d0), 3);
+ b3 = ROL64((a01^d1), 45);
+ b4 = ROL64((a22^d2), 61);
+ b0 = ROL64((a43^d3), 28);
+ b1 = ROL64((a14^d4), 20);
+ a30 = b0 ^((~b1)& b2 );
+ a01 = b1 ^((~b2)& b3 );
+ a22 = b2 ^((~b3)& b4 );
+ a43 = b3 ^((~b4)& b0 );
+ a14 = b4 ^((~b0)& b1 );
+
+ b4 = ROL64((a10^d0), 18);
+ b0 = ROL64((a31^d1), 1);
+ b1 = ROL64((a02^d2), 6);
+ b2 = ROL64((a23^d3), 25);
+ b3 = ROL64((a44^d4), 8);
+ a10 = b0 ^((~b1)& b2 );
+ a31 = b1 ^((~b2)& b3 );
+ a02 = b2 ^((~b3)& b4 );
+ a23 = b3 ^((~b4)& b0 );
+ a44 = b4 ^((~b0)& b1 );
+
+ b1 = ROL64((a40^d0), 36);
+ b2 = ROL64((a11^d1), 10);
+ b3 = ROL64((a32^d2), 15);
+ b4 = ROL64((a03^d3), 56);
+ b0 = ROL64((a24^d4), 27);
+ a40 = b0 ^((~b1)& b2 );
+ a11 = b1 ^((~b2)& b3 );
+ a32 = b2 ^((~b3)& b4 );
+ a03 = b3 ^((~b4)& b0 );
+ a24 = b4 ^((~b0)& b1 );
+
+ b3 = ROL64((a20^d0), 41);
+ b4 = ROL64((a41^d1), 2);
+ b0 = ROL64((a12^d2), 62);
+ b1 = ROL64((a33^d3), 55);
+ b2 = ROL64((a04^d4), 39);
+ a20 = b0 ^((~b1)& b2 );
+ a41 = b1 ^((~b2)& b3 );
+ a12 = b2 ^((~b3)& b4 );
+ a33 = b3 ^((~b4)& b0 );
+ a04 = b4 ^((~b0)& b1 );
+
+ c0 = a00^a30^a10^a40^a20;
+ c1 = a21^a01^a31^a11^a41;
+ c2 = a42^a22^a02^a32^a12;
+ c3 = a13^a43^a23^a03^a33;
+ c4 = a34^a14^a44^a24^a04;
+ d0 = c4^ROL64(c1, 1);
+ d1 = c0^ROL64(c2, 1);
+ d2 = c1^ROL64(c3, 1);
+ d3 = c2^ROL64(c4, 1);
+ d4 = c3^ROL64(c0, 1);
+
+ b0 = (a00^d0);
+ b1 = ROL64((a01^d1), 44);
+ b2 = ROL64((a02^d2), 43);
+ b3 = ROL64((a03^d3), 21);
+ b4 = ROL64((a04^d4), 14);
+ a00 = b0 ^((~b1)& b2 );
+ a00 ^= RC[i+3];
+ a01 = b1 ^((~b2)& b3 );
+ a02 = b2 ^((~b3)& b4 );
+ a03 = b3 ^((~b4)& b0 );
+ a04 = b4 ^((~b0)& b1 );
+
+ b2 = ROL64((a10^d0), 3);
+ b3 = ROL64((a11^d1), 45);
+ b4 = ROL64((a12^d2), 61);
+ b0 = ROL64((a13^d3), 28);
+ b1 = ROL64((a14^d4), 20);
+ a10 = b0 ^((~b1)& b2 );
+ a11 = b1 ^((~b2)& b3 );
+ a12 = b2 ^((~b3)& b4 );
+ a13 = b3 ^((~b4)& b0 );
+ a14 = b4 ^((~b0)& b1 );
+
+ b4 = ROL64((a20^d0), 18);
+ b0 = ROL64((a21^d1), 1);
+ b1 = ROL64((a22^d2), 6);
+ b2 = ROL64((a23^d3), 25);
+ b3 = ROL64((a24^d4), 8);
+ a20 = b0 ^((~b1)& b2 );
+ a21 = b1 ^((~b2)& b3 );
+ a22 = b2 ^((~b3)& b4 );
+ a23 = b3 ^((~b4)& b0 );
+ a24 = b4 ^((~b0)& b1 );
+
+ b1 = ROL64((a30^d0), 36);
+ b2 = ROL64((a31^d1), 10);
+ b3 = ROL64((a32^d2), 15);
+ b4 = ROL64((a33^d3), 56);
+ b0 = ROL64((a34^d4), 27);
+ a30 = b0 ^((~b1)& b2 );
+ a31 = b1 ^((~b2)& b3 );
+ a32 = b2 ^((~b3)& b4 );
+ a33 = b3 ^((~b4)& b0 );
+ a34 = b4 ^((~b0)& b1 );
+
+ b3 = ROL64((a40^d0), 41);
+ b4 = ROL64((a41^d1), 2);
+ b0 = ROL64((a42^d2), 62);
+ b1 = ROL64((a43^d3), 55);
+ b2 = ROL64((a44^d4), 39);
+ a40 = b0 ^((~b1)& b2 );
+ a41 = b1 ^((~b2)& b3 );
+ a42 = b2 ^((~b3)& b4 );
+ a43 = b3 ^((~b4)& b0 );
+ a44 = b4 ^((~b0)& b1 );
+ }
+}
+
+/*
+** Initialize a new hash. iSize determines the size of the hash
+** in bits and should be one of 224, 256, 384, or 512. Or iSize
+** can be zero to use the default hash size of 256 bits.
+*/
+static void HashInit(HashContext *p, int iSize){
+ memset(p, 0, sizeof(*p));
+ p->iSize = iSize;
+ if( iSize>=128 && iSize<=512 ){
+ p->nRate = (1600 - ((iSize + 31)&~31)*2)/8;
+ }else{
+ p->nRate = (1600 - 2*256)/8;
+ }
+#if Hash_BYTEORDER==1234
+ /* Known to be little-endian at compile-time. No-op */
+#elif Hash_BYTEORDER==4321
+ p->ixMask = 7; /* Big-endian */
+#else
+ {
+ static unsigned int one = 1;
+ if( 1==*(unsigned char*)&one ){
+ /* Little endian. No byte swapping. */
+ p->ixMask = 0;
+ }else{
+ /* Big endian. Byte swap. */
+ p->ixMask = 7;
+ }
+ }
+#endif
+}
+
+/*
+** Make consecutive calls to the HashUpdate function to add new content
+** to the hash
+*/
+static void HashUpdate(
+ HashContext *p,
+ const unsigned char *aData,
+ unsigned int nData
+){
+ unsigned int i = 0;
+ if( aData==0 ) return;
+#if Hash_BYTEORDER==1234
+ if( (p->nLoaded % 8)==0 && ((aData - (const unsigned char*)0)&7)==0 ){
+ for(; i+7<nData; i+=8){
+ p->u.s[p->nLoaded/8] ^= *(u64*)&aData[i];
+ p->nLoaded += 8;
+ if( p->nLoaded>=p->nRate ){
+ KeccakF1600Step(p);
+ p->nLoaded = 0;
+ }
+ }
+ }
+#endif
+ for(; i<nData; i++){
+#if Hash_BYTEORDER==1234
+ p->u.x[p->nLoaded] ^= aData[i];
+#elif Hash_BYTEORDER==4321
+ p->u.x[p->nLoaded^0x07] ^= aData[i];
+#else
+ p->u.x[p->nLoaded^p->ixMask] ^= aData[i];
+#endif
+ p->nLoaded++;
+ if( p->nLoaded==p->nRate ){
+ KeccakF1600Step(p);
+ p->nLoaded = 0;
+ }
+ }
+}
+
+/*
+** After all content has been added, invoke HashFinal() to compute
+** the final hash. The function returns a pointer to the binary
+** hash value.
+*/
+static unsigned char *HashFinal(HashContext *p){
+ unsigned int i;
+ if( p->nLoaded==p->nRate-1 ){
+ const unsigned char c1 = 0x86;
+ HashUpdate(p, &c1, 1);
+ }else{
+ const unsigned char c2 = 0x06;
+ const unsigned char c3 = 0x80;
+ HashUpdate(p, &c2, 1);
+ p->nLoaded = p->nRate - 1;
+ HashUpdate(p, &c3, 1);
+ }
+ for(i=0; i<p->nRate; i++){
+ p->u.x[i+p->nRate] = p->u.x[i^p->ixMask];
+ }
+ return &p->u.x[p->nRate];
+}
+
+/*
+** Implementation of the hash(X) function.
+**
+** Return a 160-bit BLOB which is the hash of X.
+*/
+static void hashFunc(
+ sqlite3_context *context,
+ int argc,
+ sqlite3_value **argv
+){
+ HashContext cx;
+ int eType = sqlite3_value_type(argv[0]);
+ int nByte = sqlite3_value_bytes(argv[0]);
+ if( eType==SQLITE_NULL ) return;
+ HashInit(&cx, 160);
+ if( eType==SQLITE_BLOB ){
+ HashUpdate(&cx, sqlite3_value_blob(argv[0]), nByte);
+ }else{
+ HashUpdate(&cx, sqlite3_value_text(argv[0]), nByte);
+ }
+ sqlite3_result_blob(context, HashFinal(&cx), 160/8, SQLITE_TRANSIENT);
+}
+
+/* Register the hash function */
+static int hashRegister(sqlite3 *db){
+ return sqlite3_create_function(db, "hash", 1,
+ SQLITE_UTF8 | SQLITE_INNOCUOUS | SQLITE_DETERMINISTIC,
+ 0, hashFunc, 0, 0);
+}
+
+/* End of the hashing logic
+*****************************************************************************/
+
/*
** Return the tail of a file pathname. The tail is the last component
** of the path. For example, the tail of "/a/b/c.d" is "c.d".
closeDb(p);
return;
}
- sqlite3_sha_init(p->db, 0, 0);
+ hashRegister(p->db);
runSql(p, "BEGIN");
runSqlReturnText(p, buf, "PRAGMA journal_mode");
if( sqlite3_stricmp(buf,"wal")!=0 ){
runSql(p, "CREATE TEMP TABLE badHash(pgno INTEGER PRIMARY KEY)");
pCkHash = prepareStmt(p,
"INSERT INTO badHash SELECT pgno FROM sqlite_dbpage('main')"
- " WHERE pgno=?1 AND sha1b(data)!=?2"
+ " WHERE pgno=?1 AND hash(data)!=?2"
);
if( pCkHash==0 ) break;
}
closeDb(p);
break;
}
- sqlite3_sha_init(p->db, 0, 0);
+ hashRegister(p->db);
if( runSqlReturnUInt(p, &nRPage, "PRAGMA page_count") ){
break;
}
}
pStmt = prepareStmt(p,
- "SELECT sha1b(data) FROM sqlite_dbpage"
+ "SELECT hash(data) FROM sqlite_dbpage"
" WHERE pgno<=min(%d,%d)"
" ORDER BY pgno", nRPage, nOPage);
while( sqlite3_step(pStmt)==SQLITE_ROW && p->nErr==0 ){