The on_draw() function inside the script plugin isn't referenced
anywhere, but references a static function from script-lib-sprite.c;
if building without optimisation, it's possible that gcc won't elide
this code so will fail during linking.
keyboard_string);
}
-static void
-on_draw (ply_boot_splash_plugin_t *plugin,
- ply_pixel_buffer_t *pixel_buffer,
- int x,
- int y,
- int width,
- int height)
-{
- script_lib_sprite_draw_area (plugin->script_sprite_lib,
- pixel_buffer,
- x, y, width, height);
-}
-
static void
set_keyboard (ply_boot_splash_plugin_t *plugin,
ply_keyboard_t *keyboard)