#define _STL_HEAP_H 1
#include <debug/debug.h>
+#include <bits/stl_move.h>
_GLIBCXX_BEGIN_NAMESPACE(std)
_Distance __parent = (__holeIndex - 1) / 2;
while (__holeIndex > __topIndex && *(__first + __parent) < __value)
{
- *(__first + __holeIndex) = *(__first + __parent);
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __parent));
__holeIndex = __parent;
__parent = (__holeIndex - 1) / 2;
}
- *(__first + __holeIndex) = __value;
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(__value);
}
/**
__glibcxx_requires_valid_range(__first, __last);
__glibcxx_requires_heap(__first, __last - 1);
+ _ValueType __value = _GLIBCXX_MOVE(*(__last - 1));
std::__push_heap(__first, _DistanceType((__last - __first) - 1),
- _DistanceType(0), _ValueType(*(__last - 1)));
+ _DistanceType(0), _GLIBCXX_MOVE(__value));
}
template<typename _RandomAccessIterator, typename _Distance, typename _Tp,
- typename _Compare>
+ typename _Compare>
void
__push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
_Distance __topIndex, _Tp __value, _Compare __comp)
while (__holeIndex > __topIndex
&& __comp(*(__first + __parent), __value))
{
- *(__first + __holeIndex) = *(__first + __parent);
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __parent));
__holeIndex = __parent;
__parent = (__holeIndex - 1) / 2;
}
- *(__first + __holeIndex) = __value;
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(__value);
}
/**
__glibcxx_requires_valid_range(__first, __last);
__glibcxx_requires_heap_pred(__first, __last - 1, __comp);
+ _ValueType __value = _GLIBCXX_MOVE(*(__last - 1));
std::__push_heap(__first, _DistanceType((__last - __first) - 1),
- _DistanceType(0), _ValueType(*(__last - 1)), __comp);
+ _DistanceType(0), _GLIBCXX_MOVE(__value), __comp);
}
template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
__secondChild = 2 * (__secondChild + 1);
if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
__secondChild--;
- *(__first + __holeIndex) = *(__first + __secondChild);
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
__holeIndex = __secondChild;
}
if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2)
{
__secondChild = 2 * (__secondChild + 1);
- *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first
+ + (__secondChild - 1)));
__holeIndex = __secondChild - 1;
}
- std::__push_heap(__first, __holeIndex, __topIndex, __value);
+ std::__push_heap(__first, __holeIndex, __topIndex,
+ _GLIBCXX_MOVE(__value));
}
- template<typename _RandomAccessIterator, typename _Tp>
+ template<typename _RandomAccessIterator>
inline void
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _RandomAccessIterator __result, _Tp __value)
+ _RandomAccessIterator __result)
{
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
- _Distance;
- *__result = *__first;
- std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
- __value);
+ _DistanceType;
+
+ _ValueType __value = _GLIBCXX_MOVE(*__result);
+ *__result = _GLIBCXX_MOVE(*__first);
+ std::__adjust_heap(__first, _DistanceType(0),
+ _DistanceType(__last - __first),
+ _GLIBCXX_MOVE(__value));
}
/**
__glibcxx_requires_valid_range(__first, __last);
__glibcxx_requires_heap(__first, __last);
- std::__pop_heap(__first, __last - 1, __last - 1,
- _ValueType(*(__last - 1)));
+ std::__pop_heap(__first, __last - 1, __last - 1);
}
template<typename _RandomAccessIterator, typename _Distance,
if (__comp(*(__first + __secondChild),
*(__first + (__secondChild - 1))))
__secondChild--;
- *(__first + __holeIndex) = *(__first + __secondChild);
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
__holeIndex = __secondChild;
}
if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2)
{
__secondChild = 2 * (__secondChild + 1);
- *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first
+ + (__secondChild - 1)));
__holeIndex = __secondChild - 1;
}
- std::__push_heap(__first, __holeIndex, __topIndex, __value, __comp);
+ std::__push_heap(__first, __holeIndex, __topIndex,
+ _GLIBCXX_MOVE(__value), __comp);
}
- template<typename _RandomAccessIterator, typename _Tp, typename _Compare>
+ template<typename _RandomAccessIterator, typename _Compare>
inline void
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _RandomAccessIterator __result, _Tp __value, _Compare __comp)
+ _RandomAccessIterator __result, _Compare __comp)
{
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
- _Distance;
- *__result = *__first;
- std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
- __value, __comp);
+ _DistanceType;
+
+ _ValueType __value = _GLIBCXX_MOVE(*__result);
+ *__result = _GLIBCXX_MOVE(*__first);
+ std::__adjust_heap(__first, _DistanceType(0),
+ _DistanceType(__last - __first),
+ _GLIBCXX_MOVE(__value), __comp);
}
/**
pop_heap(_RandomAccessIterator __first,
_RandomAccessIterator __last, _Compare __comp)
{
- typedef typename iterator_traits<_RandomAccessIterator>::value_type
- _ValueType;
-
// concept requirements
__glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__glibcxx_requires_valid_range(__first, __last);
__glibcxx_requires_heap_pred(__first, __last, __comp);
- std::__pop_heap(__first, __last - 1, __last - 1,
- _ValueType(*(__last - 1)), __comp);
+ std::__pop_heap(__first, __last - 1, __last - 1, __comp);
}
/**
_DistanceType __parent = (__len - 2) / 2;
while (true)
{
- std::__adjust_heap(__first, __parent, __len,
- _ValueType(*(__first + __parent)));
+ _ValueType __value = _GLIBCXX_MOVE(*(__first + __parent));
+ std::__adjust_heap(__first, __parent, __len, _GLIBCXX_MOVE(__value));
if (__parent == 0)
return;
__parent--;
_DistanceType __parent = (__len - 2) / 2;
while (true)
{
- std::__adjust_heap(__first, __parent, __len,
- _ValueType(*(__first + __parent)), __comp);
+ _ValueType __value = _GLIBCXX_MOVE(*(__first + __parent));
+ std::__adjust_heap(__first, __parent, __len, _GLIBCXX_MOVE(__value),
+ __comp);
if (__parent == 0)
return;
__parent--;