In the preceding commits we have fixed a couple of issues when
allocating zero-sized objects. These issues were masked by
implementation-defined behaviour. Quoting malloc(3p):
If size is 0, either:
* A null pointer shall be returned and errno may be set to an
implementation-defined value, or
* A pointer to the allocated space shall be returned. The
application shall ensure that the pointer is not used to access an
object.
So it is perfectly valid that implementations of this function may or
may not return a NULL pointer in such a case.
Adapt both `reftable_malloc()` and `reftable_realloc()` so that they
return NULL pointers on zero-sized allocations. This should remove any
implementation-defined behaviour in our allocators and thus allows us to
detect such platform-specific issues more easily going forward.
Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
void *reftable_malloc(size_t sz)
{
+ if (!sz)
+ return NULL;
if (reftable_malloc_ptr)
return (*reftable_malloc_ptr)(sz);
return malloc(sz);
void *reftable_realloc(void *p, size_t sz)
{
+ if (!sz) {
+ reftable_free(p);
+ return NULL;
+ }
+
if (reftable_realloc_ptr)
return (*reftable_realloc_ptr)(p, sz);
return realloc(p, sz);