By insisting that the passed in handle is "good" (the magic number is
intact), this can limit the potential damage if a bad pointer is passed
in. Like when this function is called twice on the same handle pointer.
Ref: #10964
Closes #11061
*/
void curl_easy_cleanup(struct Curl_easy *data)
{
- SIGPIPE_VARIABLE(pipe_st);
-
- if(!data)
- return;
-
- sigpipe_ignore(data, &pipe_st);
- Curl_close(&data);
- sigpipe_restore(&pipe_st);
+ if(GOOD_EASY_HANDLE(data)) {
+ SIGPIPE_VARIABLE(pipe_st);
+ sigpipe_ignore(data, &pipe_st);
+ Curl_close(&data);
+ sigpipe_restore(&pipe_st);
+ }
}
/*