If fsck reports an error, we say only "Error in object".
This isn't quite as bad as it might seem, since the fsck
code would have dumped some errors to stderr already. But it
might help to give a little more context. The earlier output
would not have even mentioned "fsck", and that may be a clue
that the "fsck.*" or "*.fsckObjects" config may be relevant.
Signed-off-by: Jeff King <peff@peff.net>
die(_("invalid %s"), type_name(type));
if (do_fsck_object &&
fsck_object(obj, buf, size, &fsck_options))
- die(_("Error in object"));
+ die(_("fsck error in packed object"));
if (strict && fsck_walk(obj, NULL, &fsck_options))
die(_("Not all child objects of %s are reachable"), oid_to_hex(&obj->oid));
if (!obj_buf)
die("Whoops! Cannot find object '%s'", oid_to_hex(&obj->oid));
if (fsck_object(obj, obj_buf->buffer, obj_buf->size, &fsck_options))
- die("Error in object");
+ die("fsck error in packed object");
fsck_options.walk = check_object;
if (fsck_walk(obj, NULL, &fsck_options))
die("Error on reachable objects of %s", oid_to_hex(&obj->oid));