In gtk draw/render callbacks, add an early NULL check for the console
surface and skip drawing if it's NULL. Otherwise, attempting to fetch
its width and height crash. This change fixes Coverity CID
1610328.
In practice, this case wouldn't happen at all because we always install
a placeholder surface to the console when there is nothing to display.
Resolves: Coverity CID
1610328
Signed-off-by: Weifeng Liu <weifeng.liu.z@gmail.com>
Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <
20250714141758.10062-1-weifeng.liu.z@gmail.com>
#endif
int ww, wh, pw, ph, gs;
- if (!vc->gfx.gls) {
+ if (!vc->gfx.gls || !vc->gfx.ds) {
return;
}
}
#endif
} else {
- if (!vc->gfx.ds) {
- return;
- }
eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
vc->gfx.esurface, vc->gfx.ectx);
int fbw, fbh;
int wx_offset, wy_offset;
- if (!vc->gfx.gls) {
+ if (!vc->gfx.gls || !vc->gfx.ds) {
return;
}
}
#endif
} else {
- if (!vc->gfx.ds) {
- return;
- }
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, pw, ph);