__alloc_pages_slowpath has no change detection for ac->nodemask in the
part of retry path, while cpuset can modify it in parallel. For some
processes that set mempolicy as MPOL_BIND, this results ac->nodemask
changes, and then the should_reclaim_retry will judge based on the latest
nodemask and jump to retry, while the get_page_from_freelist only
traverses the zonelist from ac->preferred_zoneref, which selected by a
expired nodemask and may cause infinite retries in some cases
cpu 64:
__alloc_pages_slowpath {
/* ..... */
retry:
/* ac->nodemask = 0x1, ac->preferred->zone->nid = 1 */
if (alloc_flags & ALLOC_KSWAPD)
wake_all_kswapds(order, gfp_mask, ac);
/* cpu 1:
cpuset_write_resmask
update_nodemask
update_nodemasks_hier
update_tasks_nodemask
mpol_rebind_task
mpol_rebind_policy
mpol_rebind_nodemask
// mempolicy->nodes has been modified,
// which ac->nodemask point to
*/
/* ac->nodemask = 0x3, ac->preferred->zone->nid = 1 */
if (should_reclaim_retry(gfp_mask, order, ac, alloc_flags,
did_some_progress > 0, &no_progress_loops))
goto retry;
}
Simultaneously starting multiple cpuset01 from LTP can quickly reproduce
this issue on a multi node server when the maximum memory pressure is
reached and the swap is enabled
Link: https://lkml.kernel.org/r/20250416082405.20988-1-zhangtianyang@loongson.cn
Fixes: c33d6c06f60f ("mm, page_alloc: avoid looking up the first zone in a zonelist twice")
Signed-off-by: Tianyang Zhang <zhangtianyang@loongson.cn>
Reviewed-by: Suren Baghdasaryan <surenb@google.com>
Reviewed-by: Vlastimil Babka <vbabka@suse.cz>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Brendan Jackman <jackmanb@google.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Zi Yan <ziy@nvidia.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
}
retry:
+ /*
+ * Deal with possible cpuset update races or zonelist updates to avoid
+ * infinite retries.
+ */
+ if (check_retry_cpuset(cpuset_mems_cookie, ac) ||
+ check_retry_zonelist(zonelist_iter_cookie))
+ goto restart;
+
/* Ensure kswapd doesn't accidentally go to sleep as long as we loop */
if (alloc_flags & ALLOC_KSWAPD)
wake_all_kswapds(order, gfp_mask, ac);