#include <http_log.h>
#include <scoreboard.h>
+#include <mpm_common.h>
+
#include "h2_private.h"
#include "h2.h"
#include "h2_bucket_eos.h"
{
nghttp2_session_callbacks *callbacks = NULL;
nghttp2_option *options = NULL;
+ apr_allocator_t *allocator;
+ apr_thread_mutex_t *mutex;
uint32_t n;
-
apr_pool_t *pool = NULL;
- apr_status_t status = apr_pool_create(&pool, c->pool);
h2_session *session;
+
+ apr_status_t status = apr_allocator_create(&allocator);
if (status != APR_SUCCESS) {
return NULL;
}
+ apr_allocator_max_free_set(allocator, ap_max_mem_free);
+ apr_pool_create_ex(&pool, c->pool, NULL, allocator);
+ if (!pool) {
+ apr_allocator_destroy(allocator);
+ return NULL;
+ }
apr_pool_tag(pool, "h2_session");
-
+ apr_allocator_owner_set(allocator, pool);
+ status = apr_thread_mutex_create(&mutex, APR_THREAD_MUTEX_DEFAULT, pool);
+ if (status != APR_SUCCESS) {
+ apr_pool_destroy(pool);
+ return NULL;
+ }
+ apr_allocator_mutex_set(allocator, mutex);
+
/* get h2_session a lifetime beyond its pool and everything
* connected to it. */
session = apr_pcalloc(pool, sizeof(h2_session));