i_assert(service->master_status.available_count > 0);
service->master_status.available_count--;
master_status_update(service);
-
- if (service->master_status.available_count == 0 &&
- service->service_count_left == 1) {
- /* we're not going to accept any more connections after this.
- go ahead and close the connection early. */
- i_assert(service->listeners != NULL);
- master_service_io_listeners_remove(service);
- master_service_io_listeners_close(service);
- }
}
void master_service_client_connection_accept(struct master_service_connection *conn)
as real clients */
master_service_client_connection_destroyed(service);
}
+ if (service->master_status.available_count == 0 &&
+ service->service_count_left == 1) {
+ /* we're not going to accept any more connections after this.
+ go ahead and close the connection early. don't do this
+ before calling callback, because it may want to access
+ the listen_fd (e.g. to check socket permissions). */
+ i_assert(service->listeners != NULL);
+ master_service_io_listeners_remove(service);
+ master_service_io_listeners_close(service);
+ }
}
static void io_listeners_init(struct master_service *service)