PACKAGECONFIG[libsamplerate] = "-DSDL_LIBSAMPLERATE=ON,-DSDL_LIBSAMPLERATE=OFF,libsamplerate0"
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
-PACKAGECONFIG[libusb] = ",,libusb1"
+PACKAGECONFIG[libusb] = "-DSDL_HIDAPI_LIBUSB=ON,-DSDL_HIDAPI_LIBUSB=OFF,libusb1"
PACKAGECONFIG[libdecor] = "-DSDL_WAYLAND_LIBDECOR=ON,-DSDL_WAYLAND_LIBDECOR=OFF,libdecor,libdecor"
PACKAGECONFIG[opengl] = "-DSDL_OPENGL=ON,-DSDL_OPENGL=OFF,virtual/egl"
PACKAGECONFIG[pipewire] = "-DSDL_PIPEWIRE_SHARED=ON,-DSDL_PIPEWIRE_SHARED=OFF,pipewire"