uint32_t pixel_value;
uint_fast32_t device_pixel_value;
- pixel_value = buffer->shadow_buffer[row * buffer->row_stride + column];
+ pixel_value = buffer->shadow_buffer[row * buffer->area.width + column];
device_pixel_value =
ply_frame_buffer_pixel_value_to_device_pixel_value (buffer,
y2 = y1 + buffer->area_to_flush.height;
dst = &buffer->map_address[(y1 * buffer->row_stride + x1) * 4];
- src = (char *) &buffer->shadow_buffer[y1 * buffer->row_stride + x1];
+ src = (char *) &buffer->shadow_buffer[y1 * buffer->area.width + x1];
if (buffer->area_to_flush.width == buffer->row_stride)
{
{
memcpy (dst, src, buffer->area_to_flush.width * 4);
dst += buffer->row_stride * 4;
- src += buffer->row_stride * 4;
+ src += buffer->area.width * 4;
}
}
if ((pixel_value >> 24) != 0xff)
{
- old_pixel_value = buffer->shadow_buffer[y * buffer->row_stride + x];
+ old_pixel_value = buffer->shadow_buffer[y * buffer->area.width + x];
pixel_value = blend_two_pixel_values (pixel_value, old_pixel_value);
}
- buffer->shadow_buffer[y * buffer->row_stride + x] = pixel_value;
+ buffer->shadow_buffer[y * buffer->area.width + x] = pixel_value;
}
static void
}
buffer->shadow_buffer =
- realloc (buffer->shadow_buffer, 4 * buffer->row_stride * buffer->area.height);
- memset (buffer->shadow_buffer, 0, 4 * buffer->row_stride * buffer->area.height);
+ realloc (buffer->shadow_buffer, 4 * buffer->area.width * buffer->area.height);
+ memset (buffer->shadow_buffer, 0, 4 * buffer->area.width * buffer->area.height);
ply_frame_buffer_fill_with_color (buffer, NULL, 0.0, 0.0, 0.0, 1.0);
is_open = true;
(((green + NOISE ()) & COLOR_MASK) >> GREEN_SHIFT) |
(((blue + NOISE ()) & COLOR_MASK) >> BLUE_SHIFT);
- buffer->shadow_buffer[y * buffer->row_stride + x] = pixel;
+ buffer->shadow_buffer[y * buffer->area.width + x] = pixel;
}
}