In the following toy program (reg states minimized for readability), R0
and R1 always have different values at instruction 6. This is obvious
when reading the program but cannot be guessed from ranges alone as
they overlap (R0 in [0; 0xc0000000], R1 in [1024; 0xc0000400]).
0: call bpf_get_prandom_u32#7 ; R0_w=scalar()
1: w0 = w0 ; R0_w=scalar(var_off=(0x0; 0xffffffff))
2: r0 >>= 30 ; R0_w=scalar(var_off=(0x0; 0x3))
3: r0 <<= 30 ; R0_w=scalar(var_off=(0x0; 0xc0000000))
4: r1 = r0 ; R1_w=scalar(var_off=(0x0; 0xc0000000))
5: r1 += 1024 ; R1_w=scalar(var_off=(0x400; 0xc0000000))
6: if r1 != r0 goto pc+1
Looking at tnums however, we can deduce that R1 is always different from
R0 because their tnums don't agree on known bits. This patch uses this
logic to improve is_scalar_branch_taken in case of BPF_JEQ and BPF_JNE.
This change has a tiny impact on complexity, which was measured with
the Cilium complexity CI test. That test covers 72 programs with
various build and load time configurations for a total of 970 test
cases. For 80% of test cases, the patch has no impact. On the other
test cases, the patch decreases complexity by only 0.08% on average. In
the best case, the verifier needs to walk 3% less instructions and, in
the worst case, 1.5% more. Overall, the patch has a small positive
impact, especially for our largest programs.
Signed-off-by: Paul Chaignon <paul.chaignon@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Eduard Zingerman <eddyz87@gmail.com>
Acked-by: Shung-Hsi Yu <shung-hsi.yu@suse.com>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/be3ee70b6e489c49881cb1646114b1d861b5c334.1755694147.git.paul.chaignon@gmail.com
/* Multiply two tnums, return @a * @b */
struct tnum tnum_mul(struct tnum a, struct tnum b);
+/* Return true if the known bits of both tnums have the same value */
+bool tnum_overlap(struct tnum a, struct tnum b);
+
/* Return a tnum representing numbers satisfying both @a and @b */
struct tnum tnum_intersect(struct tnum a, struct tnum b);
return tnum_add(TNUM(acc_v, 0), acc_m);
}
+bool tnum_overlap(struct tnum a, struct tnum b)
+{
+ u64 mu;
+
+ mu = ~a.mask & ~b.mask;
+ return (a.value & mu) == (b.value & mu);
+}
+
/* Note that if a and b disagree - i.e. one has a 'known 1' where the other has
* a 'known 0' - this will return a 'known 1' for that bit.
*/
*/
if (tnum_is_const(t1) && tnum_is_const(t2))
return t1.value == t2.value;
+ if (!tnum_overlap(t1, t2))
+ return 0;
/* non-overlapping ranges */
if (umin1 > umax2 || umax1 < umin2)
return 0;
*/
if (tnum_is_const(t1) && tnum_is_const(t2))
return t1.value != t2.value;
+ if (!tnum_overlap(t1, t2))
+ return 1;
/* non-overlapping ranges */
if (umin1 > umax2 || umax1 < umin2)
return 1;