static int __dev_stripe_cmp(struct dev_stripe_state *stripe,
unsigned l, unsigned r)
{
- return ((stripe->next_alloc[l] > stripe->next_alloc[r]) -
- (stripe->next_alloc[l] < stripe->next_alloc[r]));
+ return cmp_int(stripe->next_alloc[l], stripe->next_alloc[r]);
}
#define dev_stripe_cmp(l, r) __dev_stripe_cmp(stripe, l, r)
return ret;
}
+static const u64 stripe_clock_hand_rescale = 1ULL << 62; /* trigger rescale at */
+static const u64 stripe_clock_hand_max = 1ULL << 56; /* max after rescale */
+static const u64 stripe_clock_hand_inv = 1ULL << 52; /* max increment, if a device is empty */
+
+static noinline void bch2_stripe_state_rescale(struct dev_stripe_state *stripe)
+{
+ /*
+ * Avoid underflowing clock hands if at all possible, if clock hands go
+ * to 0 then we lose information - clock hands can be in a wide range if
+ * we have devices we rarely try to allocate from, if we generally
+ * allocate from a specified target but only sometimes have to fall back
+ * to the whole filesystem.
+ */
+ u64 scale_max = U64_MAX; /* maximum we can subtract without underflow */
+ u64 scale_min = 0; /* minumum we must subtract to avoid overflow */
+
+ for (u64 *v = stripe->next_alloc;
+ v < stripe->next_alloc + ARRAY_SIZE(stripe->next_alloc); v++) {
+ if (*v)
+ scale_max = min(scale_max, *v);
+ if (*v > stripe_clock_hand_max)
+ scale_min = max(scale_min, *v - stripe_clock_hand_max);
+ }
+
+ u64 scale = max(scale_min, scale_max);
+
+ for (u64 *v = stripe->next_alloc;
+ v < stripe->next_alloc + ARRAY_SIZE(stripe->next_alloc); v++)
+ *v = *v < scale ? 0 : *v - scale;
+}
+
static inline void bch2_dev_stripe_increment_inlined(struct bch_dev *ca,
struct dev_stripe_state *stripe,
struct bch_dev_usage *usage)
{
+ /*
+ * Stripe state has a per device clock hand: we allocate from the device
+ * with the smallest clock hand.
+ *
+ * When we allocate, we don't do a simple increment; we add the inverse
+ * of the device's free space. This results in round robin behavior that
+ * biases in favor of the device(s) with more free space.
+ */
+
u64 *v = stripe->next_alloc + ca->dev_idx;
u64 free_space = __dev_buckets_available(ca, *usage, BCH_WATERMARK_normal);
u64 free_space_inv = free_space
- ? div64_u64(1ULL << 48, free_space)
- : 1ULL << 48;
- u64 scale = *v / 4;
+ ? div64_u64(stripe_clock_hand_inv, free_space)
+ : stripe_clock_hand_inv;
- if (*v + free_space_inv >= *v)
- *v += free_space_inv;
- else
- *v = U64_MAX;
+ /* Saturating add, avoid overflow: */
+ u64 sum = *v + free_space_inv;
+ *v = sum >= *v ? sum : U64_MAX;
- for (v = stripe->next_alloc;
- v < stripe->next_alloc + ARRAY_SIZE(stripe->next_alloc); v++)
- *v = *v < scale ? 0 : *v - scale;
+ if (unlikely(*v > stripe_clock_hand_rescale))
+ bch2_stripe_state_rescale(stripe);
}
void bch2_dev_stripe_increment(struct bch_dev *ca,