Move the fatal signal check before bio_alloc() to prevent a memory
leak when BLKDEV_ZERO_KILLABLE is set and a fatal signal is pending.
Previously, the bio was allocated before checking for a fatal signal.
If a signal was pending, the code would break out of the loop without
freeing or chaining the just-allocated bio, causing a memory leak.
This matches the pattern already used in __blkdev_issue_write_zeroes()
where the signal check precedes the allocation.
Fixes: bf86bcdb4012 ("blk-lib: check for kill signal in ioctl BLKZEROOUT")
Reported-by: syzbot+527a7e48a3d3d315d862@syzkaller.appspotmail.com
Closes: https://syzkaller.appspot.com/bug?extid=527a7e48a3d3d315d862
Signed-off-by: Shaurya Rane <ssrane_b23@ee.vjti.ac.in>
Reviewed-by: Keith Busch <kbusch@kernel.org>
Tested-by: syzbot+527a7e48a3d3d315d862@syzkaller.appspotmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
unsigned int nr_vecs = __blkdev_sectors_to_bio_pages(nr_sects);
struct bio *bio;
- bio = bio_alloc(bdev, nr_vecs, REQ_OP_WRITE, gfp_mask);
- bio->bi_iter.bi_sector = sector;
-
if ((flags & BLKDEV_ZERO_KILLABLE) &&
fatal_signal_pending(current))
break;
+ bio = bio_alloc(bdev, nr_vecs, REQ_OP_WRITE, gfp_mask);
+ bio->bi_iter.bi_sector = sector;
+
do {
unsigned int len;