/* we should have nothing to clear since the connection cannot be reused due to the Proxy Protocol payload */
BOOST_CHECK_EQUAL(IncomingTCPConnectionState::clearAllDownstreamConnections(), 0);
}
+
+ {
+ TEST_NAME("=> I/O error with the backend with queries not sent to the backend yet");
+
+ PacketBuffer expectedWriteBuffer;
+ PacketBuffer expectedBackendWriteBuffer;
+
+ s_readBuffer.clear();
+ s_readBuffer.insert(s_readBuffer.end(), queries.at(0).begin(), queries.at(0).end());
+ s_readBuffer.insert(s_readBuffer.end(), queries.at(1).begin(), queries.at(1).end());
+ s_readBuffer.insert(s_readBuffer.end(), queries.at(2).begin(), queries.at(2).end());
+
+ s_writeBuffer.clear();
+
+ s_backendReadBuffer.clear();
+
+ s_backendWriteBuffer.clear();
+
+ /* make sure that the backend's timeout is shorter than the client's */
+ backend->tcpSendTimeout = 1;
+ g_tcpRecvTimeout = 5;
+
+ bool timeout = false;
+ s_steps = {
+ { ExpectedStep::ExpectedRequest::handshakeClient, IOState::Done },
+ /* reading a query from the client (1) */
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, 2 },
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, queries.at(0).size() - 2 },
+ /* opening a connection to the backend */
+ { ExpectedStep::ExpectedRequest::connectToBackend, IOState::Done },
+ /* backend is not ready yet */
+ { ExpectedStep::ExpectedRequest::writeToBackend, IOState::NeedWrite, 0 },
+ /* reading a second query from the client */
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, 2 },
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, queries.at(1).size() - 2 },
+ /* reading a third query from the client */
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, 2 },
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::Done, queries.at(2).size() - 2, [&timeout](int desc, const ExpectedStep& step) {
+ timeout = true;
+ } },
+ /* trying to read more from the client but nothing to read */
+ { ExpectedStep::ExpectedRequest::readFromClient, IOState::NeedRead, 0 },
+ /* closing the client connection */
+ { ExpectedStep::ExpectedRequest::closeClient, IOState::Done, 0 },
+ /* closing the backend connection */
+ { ExpectedStep::ExpectedRequest::closeBackend, IOState::Done, 0 },
+ };
+
+ s_processQuery = [backend,&counter](DNSQuestion& dq, ClientState& cs, LocalHolders& holders, std::shared_ptr<DownstreamState>& selectedBackend) -> ProcessQueryResult {
+ selectedBackend = backend;
+ return ProcessQueryResult::PassToBackend;
+ };
+ s_processResponse = [](PacketBuffer& response, LocalStateHolder<vector<DNSDistResponseRuleAction> >& localRespRulactions, DNSResponse& dr, bool muted) -> bool {
+ return true;
+ };
+
+ auto state = std::make_shared<IncomingTCPConnectionState>(ConnectionInfo(&localCS), threadData, now);
+ IncomingTCPConnectionState::handleIO(state, now);
+ while (!timeout && (threadData.mplexer->getWatchedFDCount(false) != 0 || threadData.mplexer->getWatchedFDCount(true) != 0)) {
+ threadData.mplexer->run(&now);
+ }
+
+ struct timeval later = now;
+ later.tv_sec += backend->tcpSendTimeout + 1;
+ auto expiredConns = threadData.mplexer->getTimeouts(later, true);
+ BOOST_CHECK_EQUAL(expiredConns.size(), 1U);
+ for (const auto& cbData : expiredConns) {
+ if (cbData.second.type() == typeid(std::shared_ptr<TCPConnectionToBackend>)) {
+ auto cbState = boost::any_cast<std::shared_ptr<TCPConnectionToBackend>>(cbData.second);
+ cbState->handleTimeout(later, true);
+ }
+ }
+
+ BOOST_CHECK_EQUAL(s_writeBuffer.size(), 0U);
+ BOOST_CHECK_EQUAL(s_backendWriteBuffer.size(), 0U);
+
+ /* restore */
+ backend->tcpSendTimeout = 30;
+ g_tcpRecvTimeout = 2;
+
+ /* we need to clear them now, otherwise we end up with dangling pointers to the steps via the TLS context, etc */
+ /* we should have nothing to clear since the connection cannot be reused due to the Proxy Protocol payload */
+ BOOST_CHECK_EQUAL(IncomingTCPConnectionState::clearAllDownstreamConnections(), 0);
+ }
}
#warning TODO: