/* Assume the next prioritized class is idle_sched_class */
if (!p) {
+ p = pick_task_idle(rq);
put_prev_task(rq, prev);
- p = pick_next_task_idle(rq);
+ set_next_task_first(rq, p);
}
/*
restart:
prev_balance(rq, prev, rf);
- put_prev_task(rq, prev);
for_each_class(class) {
- p = class->pick_next_task(rq);
- if (p)
- return p;
+ if (class->pick_next_task) {
+ p = class->pick_next_task(rq, prev);
+ if (p)
+ return p;
+ } else {
+ p = class->pick_task(rq);
+ if (p) {
+ put_prev_task(rq, prev);
+ set_next_task_first(rq, p);
+ return p;
+ }
+ }
}
BUG(); /* The idle class should always have a runnable task. */
}
prev_balance(rq, prev, rf);
- put_prev_task(rq, prev);
smt_mask = cpu_smt_mask(cpu);
need_sync = !!rq->core->core_cookie;
}
out_set_next:
+ put_prev_task(rq, prev);
set_next_task_first(rq, next);
out:
if (rq->core->core_forceidle_count && next == rq->idle)
return p;
}
-#ifdef CONFIG_SMP
static struct task_struct *pick_task_dl(struct rq *rq)
{
return __pick_task_dl(rq);
}
-#endif
-
-static struct task_struct *pick_next_task_dl(struct rq *rq)
-{
- struct task_struct *p;
-
- p = __pick_task_dl(rq);
- if (!p)
- return p;
-
- if (p->dl_server)
- p->sched_class->set_next_task(rq, p, true);
- else
- set_next_task_dl(rq, p, true);
-
- return p;
-}
static void put_prev_task_dl(struct rq *rq, struct task_struct *p)
{
.wakeup_preempt = wakeup_preempt_dl,
- .pick_next_task = pick_next_task_dl,
+ .pick_task = pick_task_dl,
.put_prev_task = put_prev_task_dl,
.set_next_task = set_next_task_dl,
#ifdef CONFIG_SMP
.balance = balance_dl,
- .pick_task = pick_task_dl,
.select_task_rq = select_task_rq_dl,
.migrate_task_rq = migrate_task_rq_dl,
.set_cpus_allowed = set_cpus_allowed_dl,
se = &p->se;
#ifdef CONFIG_FAIR_GROUP_SCHED
- if (!prev || prev->sched_class != &fair_sched_class)
+ if (prev->sched_class != &fair_sched_class)
goto simple;
/*
simple:
#endif
- if (prev)
- put_prev_task(rq, prev);
+ put_prev_task(rq, prev);
set_next_task_fair(rq, p, true);
return p;
return NULL;
}
-static struct task_struct *__pick_next_task_fair(struct rq *rq)
+static struct task_struct *__pick_next_task_fair(struct rq *rq, struct task_struct *prev)
{
- return pick_next_task_fair(rq, NULL, NULL);
+ return pick_next_task_fair(rq, prev, NULL);
}
static bool fair_server_has_tasks(struct sched_dl_entity *dl_se)
.wakeup_preempt = check_preempt_wakeup_fair,
+ .pick_task = pick_task_fair,
.pick_next_task = __pick_next_task_fair,
.put_prev_task = put_prev_task_fair,
.set_next_task = set_next_task_fair,
#ifdef CONFIG_SMP
.balance = balance_fair,
- .pick_task = pick_task_fair,
.select_task_rq = select_task_rq_fair,
.migrate_task_rq = migrate_task_rq_fair,
next->se.exec_start = rq_clock_task(rq);
}
-#ifdef CONFIG_SMP
-static struct task_struct *pick_task_idle(struct rq *rq)
+struct task_struct *pick_task_idle(struct rq *rq)
{
return rq->idle;
}
-#endif
-
-struct task_struct *pick_next_task_idle(struct rq *rq)
-{
- struct task_struct *next = rq->idle;
-
- set_next_task_idle(rq, next, true);
-
- return next;
-}
/*
* It is not legal to sleep in the idle task - print a warning
.wakeup_preempt = wakeup_preempt_idle,
- .pick_next_task = pick_next_task_idle,
+ .pick_task = pick_task_idle,
.put_prev_task = put_prev_task_idle,
.set_next_task = set_next_task_idle,
#ifdef CONFIG_SMP
.balance = balance_idle,
- .pick_task = pick_task_idle,
.select_task_rq = select_task_rq_idle,
.set_cpus_allowed = set_cpus_allowed_common,
#endif
return p;
}
-static struct task_struct *pick_next_task_rt(struct rq *rq)
-{
- struct task_struct *p = pick_task_rt(rq);
-
- if (p)
- set_next_task_rt(rq, p, true);
-
- return p;
-}
-
static void put_prev_task_rt(struct rq *rq, struct task_struct *p)
{
struct sched_rt_entity *rt_se = &p->rt;
.wakeup_preempt = wakeup_preempt_rt,
- .pick_next_task = pick_next_task_rt,
+ .pick_task = pick_task_rt,
.put_prev_task = put_prev_task_rt,
.set_next_task = set_next_task_rt,
#ifdef CONFIG_SMP
.balance = balance_rt,
- .pick_task = pick_task_rt,
.select_task_rq = select_task_rq_rt,
.set_cpus_allowed = set_cpus_allowed_common,
.rq_online = rq_online_rt,
void (*wakeup_preempt)(struct rq *rq, struct task_struct *p, int flags);
- struct task_struct *(*pick_next_task)(struct rq *rq);
+ struct task_struct *(*pick_task)(struct rq *rq);
+ /*
+ * Optional! When implemented pick_next_task() should be equivalent to:
+ *
+ * next = pick_task();
+ * if (next) {
+ * put_prev_task(prev);
+ * set_next_task_first(next);
+ * }
+ */
+ struct task_struct *(*pick_next_task)(struct rq *rq, struct task_struct *prev);
void (*put_prev_task)(struct rq *rq, struct task_struct *p);
void (*set_next_task)(struct rq *rq, struct task_struct *p, bool first);
int (*balance)(struct rq *rq, struct task_struct *prev, struct rq_flags *rf);
int (*select_task_rq)(struct task_struct *p, int task_cpu, int flags);
- struct task_struct * (*pick_task)(struct rq *rq);
-
void (*migrate_task_rq)(struct task_struct *p, int new_cpu);
void (*task_woken)(struct rq *this_rq, struct task_struct *task);
}
extern struct task_struct *pick_next_task_fair(struct rq *rq, struct task_struct *prev, struct rq_flags *rf);
-extern struct task_struct *pick_next_task_idle(struct rq *rq);
+extern struct task_struct *pick_task_idle(struct rq *rq);
#define SCA_CHECK 0x01
#define SCA_MIGRATE_DISABLE 0x02
return rq->stop;
}
-static struct task_struct *pick_next_task_stop(struct rq *rq)
-{
- struct task_struct *p = pick_task_stop(rq);
-
- if (p)
- set_next_task_stop(rq, p, true);
-
- return p;
-}
-
static void
enqueue_task_stop(struct rq *rq, struct task_struct *p, int flags)
{
.wakeup_preempt = wakeup_preempt_stop,
- .pick_next_task = pick_next_task_stop,
+ .pick_task = pick_task_stop,
.put_prev_task = put_prev_task_stop,
.set_next_task = set_next_task_stop,
#ifdef CONFIG_SMP
.balance = balance_stop,
- .pick_task = pick_task_stop,
.select_task_rq = select_task_rq_stop,
.set_cpus_allowed = set_cpus_allowed_common,
#endif