If a lua socket is waiting for data it currently spins at 100% cpu usage.
This because the TICK_ETERNITY returned by the socket is ignored when
setting the 'expire' time of the task.
Fixed by removing the check for yields that return TICK_ETERNITY.
This should be backported to at least 1.8.
case HLUA_E_AGAIN: /* co process or timeout wake me later. */
notification_gc(&hlua->com);
- if (hlua->wake_time != TICK_ETERNITY)
- task->expire = hlua->wake_time;
+ task->expire = hlua->wake_time;
break;
/* finished with error. */