#include "sqliteInt.h"
#include <stdlib.h>
-/* Character classes for tokenizing */
+/* Character classes for tokenizing
+**
+** In the sqlite3GetToken() function, a switch() on aiClass[c] is implemented
+** using a lookup table, whereas a switch() directly on c uses a binary search.
+** The lookup table is much faster. To maximize speed, and to ensure that
+** a lookup table is used, all of the classes need to be small integers and
+** all of them need to be used within the switch.
+*/
#define CC_X 0 /* The letter 'x' or 'X'. Start of x'01234fed' */
#define CC_KYWD 1 /* Alphabetics or '_'. Usable in a keyword */
#define CC_ID 2 /* unicode characters usable in IDs */
#define CC_ILLEGAL 27 /* Illegal character */
static const unsigned char aiClass[] = {
+#ifdef SQLITE_ASCII
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xa xb xc xd xe xf */
/* 0x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 7, 7, 27, 7, 7, 27, 27,
/* 1x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
/* Dx */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* Ex */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* Fx */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
+#endif
+#ifdef SQLITE_EBCDIC
+/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xa xb xc xd xe xf */
+/* 0x */ 27, 27, 27, 27, 27, 7, 27, 27, 27, 27, 27, 27, 7, 7, 27, 27,
+/* 1x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+/* 2x */ 27, 27, 27, 27, 27, 7, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+/* 3x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+/* 4x */ 7, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 12, 17, 20, 10,
+/* 5x */ 24, 27, 27, 27, 27, 27, 27, 27, 27, 27, 15, 4, 21, 18, 19, 27,
+/* 6x */ 11, 16, 27, 27, 27, 27, 27, 27, 27, 27, 27, 23, 22, 1, 13, 7,
+/* 7x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 8, 5, 5, 5, 8, 14, 8,
+/* 8x */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
+/* 9x */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
+/* 9x */ 25, 1, 1, 1, 1, 1, 1, 0, 1, 1, 27, 27, 27, 27, 27, 27,
+/* Bx */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 9, 27, 27, 27, 27, 27,
+/* Cx */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
+/* Dx */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
+/* Ex */ 27, 27, 1, 1, 1, 1, 1, 0, 1, 1, 27, 27, 27, 27, 27, 27,
+/* Fx */ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 27, 27, 27, 27, 27,
+#endif
};
/*
-** The charMap() macro maps alphabetic characters into their
+** The charMap() macro maps alphabetic characters (only) into their
** lower-case ASCII equivalent. On ASCII machines, this is just
** an upper-to-lower case map. On EBCDIC machines we also need
-** to adjust the encoding. Only alphabetic characters and underscores
-** need to be translated.
+** to adjust the encoding. The mapping is only valid for alphabetics
+** which are the only characters for which this feature is used.
+**
+** Used by keywordhash.h
*/
#ifdef SQLITE_ASCII
# define charMap(X) sqlite3UpperToLower[(unsigned char)X]
#endif
case CC_KYWD: {
for(i=1; aiClass[z[i]]<=CC_KYWD; i++){}
- if( aiClass[z[i]]<=CC_DOLLAR ){ i++; break; }
+ if( IdChar(z[i]) ){ i++; break; }
*tokenType = TK_ID;
return keywordCode((char*)z, i, tokenType);
}
return 1;
}
}
- while( aiClass[z[i]]<=CC_DOLLAR ){ i++; }
+ while( IdChar(z[i]) ){ i++; }
*tokenType = TK_ID;
return i;
}