luacall_prequery_t d_prequery;
};
std::vector<shared_ptr<DNSRecordContent>> luaSynth(const std::string& code, const DNSName& qname,
- const DNSName& zone, int zoneid, const DNSPacket& dnsp, uint16_t qtype, unique_ptr<AuthLua4>& s_LUA);
+ const DNSName& zone, int zoneid, const DNSPacket& dnsp, uint16_t qtype, unique_ptr<AuthLua4>& LUA);
});
}
-std::vector<shared_ptr<DNSRecordContent>> luaSynth(const std::string& code, const DNSName& query, const DNSName& zone, int zoneid, const DNSPacket& dnsp, uint16_t qtype, unique_ptr<AuthLua4>& s_LUA)
+std::vector<shared_ptr<DNSRecordContent>> luaSynth(const std::string& code, const DNSName& query, const DNSName& zone, int zoneid, const DNSPacket& dnsp, uint16_t qtype, unique_ptr<AuthLua4>& LUA)
{
- if(!s_LUA || // we don't have a Lua state yet
+ if(!LUA || // we don't have a Lua state yet
!g_LuaRecordSharedState) { // or we want a new one even if we had one
- s_LUA = make_unique<AuthLua4>();
- setupLuaRecords(*s_LUA->getLua());
+ LUA = make_unique<AuthLua4>();
+ setupLuaRecords(*LUA->getLua());
}
std::vector<shared_ptr<DNSRecordContent>> ret;
- LuaContext& lua = *s_LUA->getLua();
+ LuaContext& lua = *LUA->getLua();
s_lua_record_ctx = std::make_unique<lua_record_ctx_t>();
s_lua_record_ctx->qname = query;